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raze
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Christoph Oelckers
7374364527
- doFurniture floatified and inside rewritten as a floating point algorithm that works without bit masking.
2022-02-15 22:18:25 +01:00
..
clip.cpp
-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
2022-02-15 22:18:23 +01:00
engine.cpp
- doFurniture floatified and inside rewritten as a floating point algorithm that works without bit masking.
2022-02-15 22:18:25 +01:00
engine_priv.h
- eliminated tspriteptr_t and moved a few polymost-exclusive inlines into polymost.cpp.
2021-12-30 11:51:33 +01:00
mdsprite.cpp
- added script exports for DCoreActor's member variables.
2022-01-24 00:24:46 +01:00
polymost.cpp
-use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible.
2022-02-15 22:18:23 +01:00