raze/source/build/src
2022-02-15 22:18:25 +01:00
..
clip.cpp -use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible. 2022-02-15 22:18:23 +01:00
engine.cpp - doFurniture floatified and inside rewritten as a floating point algorithm that works without bit masking. 2022-02-15 22:18:25 +01:00
engine_priv.h - eliminated tspriteptr_t and moved a few polymost-exclusive inlines into polymost.cpp. 2021-12-30 11:51:33 +01:00
mdsprite.cpp - added script exports for DCoreActor's member variables. 2022-01-24 00:24:46 +01:00
polymost.cpp -use an access function for reading wall positions so that we have a non-modifiable value wherever this is possible. 2022-02-15 22:18:23 +01:00