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doc
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CON: check EVENT_ENTERLEVEL for nonzero RETURN, run w/ other players then.
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2015-05-25 12:57:50 +00:00 |
m32
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test
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Add test cases for previous commit: transhacktest.map and .m32
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2015-12-04 11:53:02 +00:00 |
util
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bcarray.lua
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bcheck.lua
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LunaCON: implement 'clearmapstate', fix 'resetplayerflags' parsing.
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2015-05-25 12:57:44 +00:00 |
bitar.lua
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con_lang.lua
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CON: Add "defstate" token which functions identically as in M32script: synonymous with CON's "state" only at top-level (when defining a state). Useful for syntax highlighting.
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2015-09-24 06:31:44 +00:00 |
control.lua
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CON: allow viewtype -8 for 'action', meaning to x-flip the shown sprite.
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2015-08-29 10:21:52 +00:00 |
defs.ilua
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Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.
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2015-09-23 17:55:02 +00:00 |
defs_common.lua
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LunaCON: expose g_tile[] members of 'tiledata'.
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2015-05-25 12:57:47 +00:00 |
defs_m32.ilua
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dis_x64.lua
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Lunatic: update files from LuaJIT. DONT_BUILD.
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2015-02-22 19:31:14 +00:00 |
dis_x86.lua
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Lunatic: update files from LuaJIT. DONT_BUILD.
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2015-02-22 19:31:14 +00:00 |
dump.lua
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Lunatic: update files from LuaJIT. DONT_BUILD.
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2015-02-22 19:31:14 +00:00 |
dynsymlist
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LunaCON: expose g_tile[] members of 'tiledata'.
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2015-05-25 12:57:47 +00:00 |
dynsymlist_m32
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LunaCON: expose g_tile[] members of 'tiledata'.
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2015-05-25 12:57:47 +00:00 |
engine.lua
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Internally, work with 24-bit palettes instead of 18-bit.
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2015-09-23 17:55:11 +00:00 |
engine_maptext.lua
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Lunatic: fix a couple of typo-like issues found by listglobals.sh. DONT_BUILD.
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2015-02-22 19:31:11 +00:00 |
fs.lua
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listglobals.sh
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lunacon.lua
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CON: Add "defstate" token which functions identically as in M32script: synonymous with CON's "state" only at top-level (when defining a state). Useful for syntax highlighting.
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2015-09-24 06:31:44 +00:00 |
lunatic_game.c
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Further cleanup of A_InsertSprite().
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2016-01-15 07:58:52 +00:00 |
lunatic_game.h
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lunatic_m32.c
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lunatic_m32.h
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profdemo.lua
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randgen.lua
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savegame.lua
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stat.lua
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strict.lua
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test.lua
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Lunatic: account for the projectile changes in r5080. BUILD_LUNATIC.
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2015-05-14 12:18:47 +00:00 |
v.lua
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Lunatic: update files from LuaJIT. DONT_BUILD.
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2015-02-22 19:31:14 +00:00 |
xmath.lua
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