raze/source/common/thirdparty
Christoph Oelckers 84173ee09b - backend update from GZDoom.
The main bulk of this is the new start screen code. To make this work in Raze some more work on the startup procedure is needed.
What this does provide is support for the DOS end-of-game text screens in Duke and SW on non-Windows systems.
2022-06-06 11:45:34 +02:00
..
libsmackerdec - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
math - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
rapidjson - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
sfmt - fixed compilation. 2020-05-23 22:43:04 +02:00
base64.cpp - properly terminate base64 data. 2021-05-13 22:28:36 +02:00
base64.h - added all #includes needed to compile on Windows without using precompiled headers. 2021-12-14 12:24:09 +01:00
ctpl.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
earcut.hpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gain_analysis.cpp - address several warnings reported by GCC 11. 2021-11-29 00:55:29 +01:00
gain_analysis.h - backend update from GZDoom. 2021-03-13 01:21:38 +01:00
m_crc32.h - fixed the real issue for the sound problems and reverted the last commit. 2020-10-11 13:44:23 +02:00
md5.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
md5.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
richpresence.cpp - implement discord rich presence, expand window title code. (still wip) 2022-03-18 04:17:46 -04:00
strnatcmp.c - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
strnatcmp.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
superfasthash.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
superfasthash.h - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
xs_Float.h Revert "- xs_Float.h: Make all inlines return an unsigned value, and change previous unsigned inlines to signed." 2021-11-01 20:25:38 +01:00