raze/source/common/models
Christoph Oelckers 84173ee09b - backend update from GZDoom.
The main bulk of this is the new start screen code. To make this work in Raze some more work on the startup procedure is needed.
What this does provide is support for the DOS end-of-game text screens in Duke and SW on non-Windows systems.
2022-06-06 11:45:34 +02:00
..
model.cpp - backend update from GZDoom. 2021-12-30 09:58:46 +01:00
model.h - backend update from GZDoom. 2021-03-07 13:21:15 +01:00
model_kvx.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
model_md2.h - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00
model_md3.h - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00
model_obj.h - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00
model_ue1.h - UE1 model code update. 2020-09-27 16:12:51 +02:00
modelrenderer.h - another backend update, pulling in the sky renderer. 2020-05-31 10:32:10 +02:00
models_md2.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
models_md3.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
models_obj.cpp - backend update from GZDoom. 2022-06-06 11:45:34 +02:00
models_ue1.cpp - backend update from GZDoom. 2022-01-11 22:54:37 +01:00
models_voxel.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
tab_anorms.h - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00
voxels.cpp - call ColorMatcher.Pick instead of BestColor when remapping a voxel. 2021-08-14 09:49:03 +02:00
voxels.h - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00