raze/source
Christoph Oelckers e8245f91f1 Merge commit '30f4e2b29d0c689e2fce57cdb9da386befc2c915' into whaven
# Conflicts:
#	source/build/src/engine.cpp
2021-03-20 13:02:00 +01:00
..
build Merge commit '30f4e2b29d0c689e2fce57cdb9da386befc2c915' into whaven 2021-03-20 13:02:00 +01:00
common Merge commit '30f4e2b29d0c689e2fce57cdb9da386befc2c915' into whaven 2021-03-20 13:02:00 +01:00
core Merge commit '30f4e2b29d0c689e2fce57cdb9da386befc2c915' into whaven 2021-03-20 13:02:00 +01:00
games Merge commit '30f4e2b29d0c689e2fce57cdb9da386befc2c915' into whaven 2021-03-20 13:02:00 +01:00
glbackend - route everything through the full backend, now completely bypassing the intermediate GLInstance layer. 2021-03-18 17:18:03 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt Merge commit '88706e8e1320b782702e3da7c1293b3791aa97d7' into whaven 2021-03-20 01:45:34 +01:00
g_pch.h
gitinfo.cpp