.. |
_functio.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
actor.cpp
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Use engine's cstat defines
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2019-09-21 10:18:24 +02:00 |
actor.h
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Xobjects editor wip
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2019-09-21 10:13:02 +02:00 |
ai.cpp
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Fix in CanMove
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2019-09-21 10:20:54 +02:00 |
ai.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibat.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibat.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibeast.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aibeast.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiboneel.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiboneel.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiburn.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiburn.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicaleb.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicaleb.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicerber.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicerber.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicult.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aicult.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigarg.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigarg.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aighost.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aighost.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigilbst.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aigilbst.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihand.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihand.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihound.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aihound.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiinnoc.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiinnoc.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aipod.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aipod.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
airat.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
airat.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aispid.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aispid.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aitchern.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aitchern.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aiunicult.cpp
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Use engine's cstat defines
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2019-09-21 10:18:24 +02:00 |
aiunicult.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizomba.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizomba.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizombf.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
aizombf.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
asound.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
asound.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
blood.cpp
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Add ability to load blood maps
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2019-09-21 10:06:57 +02:00 |
blood.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
callback.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
callback.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
choke.cpp
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- Blood fixes for changes in timer and mouse input interface-
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2019-09-20 22:08:06 +02:00 |
choke.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
common.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
common_game.h
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Use engine's cstat defines
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2019-09-21 10:18:24 +02:00 |
config.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
config.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
controls.cpp
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- Blood fixes for changes in timer and mouse input interface-
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2019-09-20 22:08:06 +02:00 |
controls.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
credits.cpp
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- Blood fixes for changes in timer and mouse input interface-
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2019-09-20 22:08:06 +02:00 |
credits.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
db.cpp
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Add TROR rendering
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2019-09-21 10:11:02 +02:00 |
db.h
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Extend xobject reference field size to fit 16384 sprites/walls
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2019-09-21 10:16:53 +02:00 |
demo.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
demo.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
dude.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
dude.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
endgame.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
endgame.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
eventq.cpp
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make PriorityQueue template class, and extend index field in EVENT struct
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2019-09-21 10:17:04 +02:00 |
eventq.h
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make PriorityQueue template class, and extend index field in EVENT struct
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2019-09-21 10:17:04 +02:00 |
fire.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
fire.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
function.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
fx.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
fx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gamedefs.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gamemenu.cpp
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- Blood fixes for changes in timer and mouse input interface-
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2019-09-20 22:08:06 +02:00 |
gamemenu.h
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- Blood fixes for changes in timer and mouse input interface-
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2019-09-20 22:08:06 +02:00 |
gameutil.cpp
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Increase build objects count max size
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2019-09-21 10:04:03 +02:00 |
gameutil.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
getopt.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
getopt.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gib.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
gib.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
globals.cpp
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Increase build objects count max size
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2019-09-21 10:04:03 +02:00 |
globals.h
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wip
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2019-09-21 10:02:46 +02:00 |
inifile.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
inifile.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
iob.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
iob.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
levels.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
levels.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
loadsave.cpp
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TROR related tweaks
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2019-09-21 09:59:58 +02:00 |
loadsave.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
macros.h
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Add macros.h
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2019-09-21 10:03:34 +02:00 |
map2d.cpp
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Enable TROR code and rotated wall cstat bit for blood
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2019-09-21 09:59:16 +02:00 |
map2d.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
menu.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
menu.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
messages.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
messages.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
mirrors.cpp
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Add TROR rendering
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2019-09-21 10:11:02 +02:00 |
mirrors.h
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Add TROR rendering
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2019-09-21 10:11:02 +02:00 |
misc.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
misc.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
network.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
network.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
osdcmd.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
osdcmds.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
player.cpp
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Increase build objects count max size
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2019-09-21 10:04:03 +02:00 |
player.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
pqueue.h
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make PriorityQueue template class, and extend index field in EVENT struct
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2019-09-21 10:17:04 +02:00 |
qav.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
qav.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
qheap.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
qheap.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
replace.cpp
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Semi-working map save
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2019-09-21 10:08:04 +02:00 |
replace.h
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Add ability to load blood maps
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2019-09-21 10:06:57 +02:00 |
resource.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
resource.h
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wip
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2019-09-21 10:02:46 +02:00 |
screen.cpp
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Minor tweaks
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2019-09-21 10:08:04 +02:00 |
screen.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
sectorfx.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
sectorfx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
seq.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
seq.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
sfx.cpp
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- Function renaming
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2019-09-20 16:00:14 +02:00 |
sfx.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
sound.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
sound.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
startgtk.game.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
startosx.game.mm
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
startwin.game.cpp
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wip
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2019-09-21 10:02:46 +02:00 |
startwin.game.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
tile.cpp
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
tile.h
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Move stuff around
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2019-09-21 10:05:26 +02:00 |
trig.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
trig.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
triggers.cpp
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Use engine's cstat defines
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2019-09-21 10:18:24 +02:00 |
triggers.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
view.cpp
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Fix interpolation bitmap OOB issue
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2019-09-21 10:21:26 +02:00 |
view.h
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Fix interpolation bitmap OOB issue
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2019-09-21 10:21:26 +02:00 |
warp.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
warp.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
weapon.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
weapon.h
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |
winbits.cpp
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- added NBlood source.
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2019-09-20 00:42:45 +02:00 |