.. |
2d
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- Backend update from GZDoom
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2022-11-06 11:46:26 +01:00 |
audio
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- backend update from GZDoom
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2022-11-25 11:14:38 +01:00 |
console
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- Duke: fixed long standing problem that pressing Escape or walking backwards does not switch off the camera view.
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2022-11-19 18:26:17 +01:00 |
cutscenes
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- backend update from GZDoom.
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2022-11-24 16:56:46 +01:00 |
engine
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- removed unneeded WantEscape function from backend interface.
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2022-11-24 17:57:40 +01:00 |
filesystem
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- remove vel clear wrappers
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2022-10-15 10:15:21 +02:00 |
fonts
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- Backend update from GZDoom
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2022-10-20 22:24:25 +02:00 |
menu
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- backend update from GZDoom
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2022-11-25 11:14:38 +01:00 |
models
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- imported two fixes from GZDoom
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2022-11-25 12:33:52 +01:00 |
objects
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- Backend update from GZDoom
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2022-11-12 10:45:39 +01:00 |
platform
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- move posix I_GetGogPaths() stub to program specific code
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2022-11-24 17:46:33 -05:00 |
rendering
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- Backend update from GZDoom.
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2022-11-14 19:46:25 +01:00 |
scripting
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- another backend uodate from GZDoom to fix a memory leak in ZScript backend.
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2022-11-25 00:04:05 +01:00 |
startscreen
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- backend update from GZDoom.
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2022-11-24 16:56:46 +01:00 |
statusbar
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type safe CVAR declaration.
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2022-10-22 09:25:27 +02:00 |
textures
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- imported two fixes from GZDoom
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2022-11-25 12:33:52 +01:00 |
thirdparty
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- got new CVar system from GZDoom.
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2022-10-22 00:12:17 +02:00 |
utility
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- fixed merge errors from backend update.
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2022-11-24 18:05:47 +01:00 |