raze/source
2023-03-24 20:31:43 +11:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - undid bad code from a broken GZDoom PR. 2023-02-11 19:49:49 +01:00
core - Make walltype::normalAngle() normalise the returned value. 2023-03-24 19:50:26 +11:00
games - Exhumed: Split out moving blocks code again. 2023-03-24 20:31:43 +11:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Fix CMakeLists.txt. 2023-03-23 21:16:04 +11:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00