raze/source/common/rendering/gl
Christoph Oelckers 82057bcd5a - Backend update from GZDoom-
This compiles but doesn't run.
2023-08-23 20:36:19 +02:00
..
gl_buffers.cpp - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
gl_buffers.h - Backend update from GZDoom 2022-10-20 22:24:25 +02:00
gl_debug.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_debug.h - use GZDoom's gl_samplers.cpp 2020-05-28 23:48:50 +02:00
gl_framebuffer.cpp - Duke: fixed bad init of hitag in initspriteforspawn 2023-04-15 19:53:04 +02:00
gl_framebuffer.h - Backend update from GZDoom 2022-11-12 10:45:39 +01:00
gl_hwtexture.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_hwtexture.h - moved to GZDoom's gl_hwtexture.cpp. 2020-05-29 01:03:01 +02:00
gl_postprocess.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_postprocessstate.cpp - removed templates.h includes. 2021-10-30 10:51:03 +02:00
gl_postprocessstate.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
gl_renderbuffers.cpp - Backend update from GZDoom. 2022-07-23 12:05:27 +02:00
gl_renderbuffers.h - Backend update from GZDoom. 2022-07-23 12:05:27 +02:00
gl_renderer.cpp - fully synchronized the backend code with GZDoom. 2020-06-14 21:13:22 +02:00
gl_renderer.h - Backend update from GZDoom 2022-04-25 11:13:55 +02:00
gl_renderstate.cpp - downgraded all LGPL3 license headers in the backend to LGPL2. 2022-10-23 18:46:17 +02:00
gl_renderstate.h - downgraded all LGPL3 license headers in the backend to LGPL2. 2022-10-23 18:46:17 +02:00
gl_samplers.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
gl_samplers.h - backend sync with GZDoom. 2020-05-31 21:25:52 +02:00
gl_shader.cpp - Backend update from GZDoom- 2023-08-23 20:36:19 +02:00
gl_shader.h - downgraded all LGPL3 license headers in the backend to LGPL2. 2022-10-23 18:46:17 +02:00
gl_shaderprogram.cpp - yet another backend update. 2023-08-20 02:15:57 +02:00
gl_shaderprogram.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
gl_stereo3d.cpp - backend update from GZDoom. 2022-10-02 20:33:18 +02:00