raze/polymer/eduke32/build/include
2012-03-18 08:48:32 +00:00
..
msvc win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
a.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
baselayer.h More Build tools improvements: 2012-03-12 04:48:42 +00:00
build.h Continuously keep track of the number of sprites in the world. 2012-03-14 22:30:24 +00:00
cache1d.h Comment out unused dfread and kdfwrite functions in cache1d.c. 2012-02-18 22:15:04 +00:00
compat.h Buildtools: Add "unpackssi" and "Build Customization Suite" [Palette Importer/Extractor] (bsuite), both by JonoF. I have rewritten bsuite to use command-line arguments rather than a 16-bit real mode DOS UI. Both programs have had all warnings fixed and whitespace corrected. 2012-03-18 08:48:32 +00:00
crc32.h A bunch of multiplayer improvements 2009-12-14 05:23:29 +00:00
dxdidf.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
dynamicgtk.h Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect. 2010-07-02 01:26:56 +00:00
editor.h Re-enable Mapster32's undo/redo functionality. 2012-03-15 18:12:17 +00:00
glbuild.h minor engine cleanup. 2012-01-20 13:24:15 +00:00
glext.h Polymer: preliminary support for GL_ARB_debug_output 2011-10-02 05:56:35 +00:00
gtkbits.h ass rape 2009-01-09 09:29:17 +00:00
hightile.h Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64. 2012-01-26 21:58:25 +00:00
kplib.h ass rape 2009-01-09 09:29:17 +00:00
lzwnew.h ass rape 2009-01-09 09:29:17 +00:00
m32script.h Remove YES and NO #defines from duke3d.h since they're giving warnings on OS X. 2012-03-11 17:37:25 +00:00
malloc.c.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
md4.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
mdsprite.h Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code. 2012-01-22 17:18:49 +00:00
mutex.h Fixes compilation for now. Now if my executable would start... 2010-08-12 13:38:37 +00:00
nedmalloc.h Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in 2010-05-18 00:30:30 +00:00
osd.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
osxbits.h Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
osxmain.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.h Polymer: support for creating a debugging context in winlayer 2011-10-03 00:14:56 +00:00
polymost.h Make 'double ghoriz' static in polymost.c. 2012-03-04 20:13:34 +00:00
pragmas.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
prlights.h Fixes compilation for now. Now if my executable would start... 2010-08-12 13:38:37 +00:00
quicklz.h more semi-tested multiplayer changes and sound callback fix 2010-01-05 21:53:14 +00:00
rawinput.h win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
scancodes.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
scriptfile.h a couple more trivial tweaks 2012-01-10 23:45:34 +00:00
sdl_inc.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
sdlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
startwin.editor.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
winlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00