mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
A bunch of multiplayer improvements
git-svn-id: https://svn.eduke32.com/eduke32@1567 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
410c1187d1
commit
b46bd5fa19
10 changed files with 342 additions and 352 deletions
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@ -7,13 +7,30 @@
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extern "C" {
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#endif
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extern uint32_t crc32table[256];
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void initcrc32table(void);
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uint32_t crc32once(uint8_t *blk, uint32_t len);
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void crc32init(uint32_t *crcvar);
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void crc32block(uint32_t *crcvar, uint8_t *blk, uint32_t len);
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uint32_t crc32finish(uint32_t *crcvar);
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static inline void crc32init(uint32_t *crcvar)
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{
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if (!crcvar) return;
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*crcvar = 0xffffffffl;
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}
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static inline void crc32block(uint32_t *crcvar, uint8_t *blk, uint32_t len)
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{
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uint32_t crc = *crcvar;
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while (len--) crc = crc32table[(crc ^ *(blk++)) & 0xffl] ^(crc >> 8);
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*crcvar = crc;
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}
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static inline uint32_t crc32finish(uint32_t *crcvar)
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{
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*crcvar = *crcvar ^ 0xffffffffl;
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return *crcvar;
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}
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#ifdef __cplusplus
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}
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@ -1,64 +1,6 @@
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#include "crc32.h"
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/*
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// this table of numbers is borrowed from the InfoZip source.
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static uint32_t crc32table[256] = {
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0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
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0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
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0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
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0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
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0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
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0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
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0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
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0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
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0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
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0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
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0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
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0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
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0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
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0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
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0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
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0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
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0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
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0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
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0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
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0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
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0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
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0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
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0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
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0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
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0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
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0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
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0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
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0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
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0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
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0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
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0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
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0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
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0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
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0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
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0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
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0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
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0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
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0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
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0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
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0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
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0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
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0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
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0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
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0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
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0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
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0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
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0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
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0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
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0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
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0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
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0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
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0x2d02ef8dL
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};
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*/
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static uint32_t crc32table[256];
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uint32_t crc32table[256];
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void initcrc32table(void)
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{
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}
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}
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uint32_t crc32once(uint8_t *blk, uint32_t len)
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{
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uint32_t crc;
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crc32block(&crc, blk, len);
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return crc32finish(&crc);
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}
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void crc32init(uint32_t *crcvar)
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{
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if (!crcvar) return;
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*crcvar = 0xffffffffl;
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}
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void crc32block(uint32_t *crcvar, uint8_t *blk, uint32_t len)
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{
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uint32_t crc = *crcvar;
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while (len--) crc = crc32table[(crc ^ *(blk++)) & 0xffl] ^(crc >> 8);
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*crcvar = crc;
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}
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uint32_t crc32finish(uint32_t *crcvar)
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{
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*crcvar = *crcvar ^ 0xffffffffl;
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return *crcvar;
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}
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@ -1100,6 +1100,7 @@ enum DukePacket_t
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PACKET_PLAYER_INDEX,
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PACKET_PLAYER_DISCONNECTED,
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PACKET_PLAYER_SPAWN,
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PACKET_FRAG,
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PACKET_REQUEST_GAMESTATE,
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PACKET_NEW_GAME,
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PACKET_LOAD_GAME,
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extern void A_MoveDummyPlayers(void);
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extern void P_ResetStatus(int32_t snum);
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extern void P_ResetPlayer(int32_t snum);
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extern void P_FragPlayer(int32_t snum);
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// game.c
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extern inline void G_SetStatusBarScale(int32_t sc);
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extern void G_AddUserQuote(const char *daquote);
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extern void Net_NewGame(int32_t volume, int32_t level);
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extern void Net_Disconnect(void);
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extern void Net_Connect(const char * srvaddr);
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extern int32_t SpriteFlags[MAXTILES];
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}
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}
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void Net_Connect(const char * srvaddr)
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{
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ENetAddress address;
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ENetEvent event;
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char * addrstr = NULL;
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Net_Disconnect();
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net_client = enet_host_create (NULL, 1, 0, 0);
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if (net_client == NULL)
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{
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initprintf ("An error occurred while trying to create an ENet client host.\n");
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return;
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}
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addrstr = strtok((char *)srvaddr,":");
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enet_address_set_host (&address, addrstr);
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address.port = atoi((addrstr = strtok(NULL,":")) == NULL ? "23513" : addrstr);
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// use 2 channels for easy packet sorting at a lower level than the game later
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net_peer = enet_host_connect (net_client, &address, 2);
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if (net_peer == NULL)
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{
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initprintf ("No available peers for initiating an ENet connection.\n");
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return;
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}
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/* Wait up to 5 seconds for the connection attempt to succeed. */
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if (enet_host_service (net_client, & event, 5000) > 0 &&
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event.type == ENET_EVENT_TYPE_CONNECT)
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initprintf("Connection to %s:%d succeeded.\n",(char *)srvaddr,address.port);
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else
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{
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/* Either the 5 seconds are up or a disconnect event was */
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/* received. Reset the peer in the event the 5 seconds */
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/* had run out without any significant event. */
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enet_peer_reset (net_peer);
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Net_Disconnect();
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initprintf("Connection to %s:%d failed.\n",(char *)srvaddr,address.port);
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}
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}
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void Net_Disconnect(void)
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{
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if (net_client)
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case ENET_EVENT_TYPE_CONNECT:
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case ENET_EVENT_TYPE_NONE:
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case ENET_EVENT_TYPE_RECEIVE:
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if (event.packet)
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enet_packet_destroy (event.packet);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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G_GameExit(" ");
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numplayers = playerswhenstarted = ud.multimode = 1;
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myconnectindex = screenpeek = 0;
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G_BackToMenu();
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break;
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}
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}
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@ -685,15 +732,14 @@ static void Net_SendVersion(void)
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if (numplayers < 2) return;
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buf[0] = PACKET_VERSION;
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buf[1] = myconnectindex;
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buf[2] = (uint8_t)atoi(s_buildDate);
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buf[3] = BYTEVERSION;
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buf[4] = myconnectindex;
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buf[1] = (uint8_t)atoi(s_buildDate);
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buf[2] = BYTEVERSION;
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buf[3] = myconnectindex;
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if (net_client)
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enet_peer_send(net_peer, 0, enet_packet_create(&buf[0], 5, ENET_PACKET_FLAG_RELIABLE));
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enet_peer_send(net_peer, 0, enet_packet_create(&buf[0], 4, ENET_PACKET_FLAG_RELIABLE));
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else if (net_server)
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enet_host_broadcast(net_server, 0, enet_packet_create(&buf[0], 5, ENET_PACKET_FLAG_RELIABLE));
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enet_host_broadcast(net_server, 0, enet_packet_create(&buf[0], 4, ENET_PACKET_FLAG_RELIABLE));
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}
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static void Net_SendPlayerOptions(void)
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@ -804,7 +850,7 @@ void Net_ParsePacket(ENetEvent * event)
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{
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uint8_t * packbuf = event->packet->data;
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int32_t packbufleng = event->packet->dataLength;
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int32_t i, j, l;
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int16_t i, j, l;
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int32_t other = packbuf[--packbufleng];
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input_t *nsyn;
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Bmemcpy(&ticrandomseed, &packbuf[j], sizeof(ticrandomseed));
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j += sizeof(ticrandomseed);
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ud.pause_on = packbuf[j++];
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TRAVERSE_CONNECT(i)
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{
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@ -885,6 +932,8 @@ process:
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j += sizeof(int16_t);
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Bmemcpy(&g_player[i].ps->last_extra, &packbuf[j], sizeof(int16_t));
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j += sizeof(int16_t);
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Bmemcpy(g_player[i].frags, &packbuf[j], sizeof(g_player[i].frags));
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j += sizeof(g_player[i].frags);
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l = i;
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@ -933,6 +982,7 @@ process:
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}
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{
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/*
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int16_t ahead, zhead, phead;
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Bmemcpy(&ahead, &packbuf[j], sizeof(int16_t));
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@ -948,10 +998,11 @@ process:
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deletesprite(ahead);
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if (zhead != -1 && sprite[zhead].statnum != STAT_ACTOR && sprite[zhead].statnum != STAT_ZOMBIEACTOR)
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deletesprite(ahead);
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deletesprite(zhead);
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if (phead != -1 && sprite[phead].statnum != STAT_PROJECTILE)
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deletesprite(ahead);
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deletesprite(phead);
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*/
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// sprite updates tacked on to the end of the packet
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@ -972,33 +1023,46 @@ process:
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opicnum = sprite[i].picnum;
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Bmemcpy(&sprite[i], &packbuf[j], sizeof(spritetype));
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j += sizeof(spritetype);
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if (sprite[i].picnum != opicnum)
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sect = sprite[i].sectnum;
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statnum = sprite[i].statnum;
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sprite[i].sectnum = osect;
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sprite[i].statnum = ostatnum;
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// doesn't exist on the client yet
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if (ostatnum == MAXSTATUS || osect == MAXSECTORS)
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{
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sect = sprite[i].sectnum;
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statnum = sprite[i].statnum;
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sprite[i].sectnum = osect;
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sprite[i].statnum = ostatnum;
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deletesprite(i);
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insertsprite(sect, statnum);
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int16_t sprs[MAXSPRITES], j = 0;
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while ((sprs[j++] = insertsprite(sect, statnum)) != i);
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if (j != 1)
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{
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j--;
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while (--j) deletesprite(sprs[j]);
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deletesprite(sprs[0]);
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}
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}
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else
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{
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sect = sprite[i].sectnum;
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statnum = sprite[i].statnum;
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sprite[i].sectnum = osect;
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sprite[i].statnum = ostatnum;
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if (sect != osect) changespritesect(i, sect);
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if (statnum != ostatnum) changespritestat(i, statnum);
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}
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#ifdef POLYMER
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if (sprite[i].picnum == opicnum)
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{
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mylight = ActorExtra[i].lightptr;
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lightid = ActorExtra[i].lightId;
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#endif
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}
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else if (getrendermode() == 4 && ActorExtra[i].lightptr != NULL)
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{
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polymer_deletelight(ActorExtra[i].lightId);
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ActorExtra[i].lightId = -1;
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ActorExtra[i].lightptr = NULL;
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}
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#endif
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j += sizeof(spritetype);
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/*initprintf("updating sprite %d (%d)\n",i,sprite[i].picnum);*/
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jj = j++;
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||||
|
@ -1160,14 +1224,14 @@ process:
|
|||
break;
|
||||
|
||||
case PACKET_VERSION:
|
||||
if (packbuf[2] != (uint8_t)atoi(s_buildDate))
|
||||
if (packbuf[1] != (uint8_t)atoi(s_buildDate))
|
||||
{
|
||||
initprintf("Player %d has version %d, expecting %d\n",packbuf[2],(uint8_t)atoi(s_buildDate));
|
||||
initprintf("Player %d has version %d, expecting %d\n",other,packbuf[1],(uint8_t)atoi(s_buildDate));
|
||||
G_GameExit("You cannot play with different versions of EDuke32!");
|
||||
}
|
||||
if (packbuf[3] != BYTEVERSION)
|
||||
if (packbuf[2] != BYTEVERSION)
|
||||
{
|
||||
initprintf("Player %d has version %d, expecting %d\n",packbuf[3],BYTEVERSION);
|
||||
initprintf("Player %d has version %d, expecting %d\n",other,packbuf[2],BYTEVERSION);
|
||||
G_GameExit("You cannot play Duke with different versions!");
|
||||
}
|
||||
break;
|
||||
|
@ -1177,21 +1241,24 @@ process:
|
|||
playerswhenstarted = packbuf[2];
|
||||
ud.multimode = packbuf[3];
|
||||
if (packbuf[4]) // ID of new player
|
||||
{
|
||||
clearbufbyte(&g_player[packbuf[4]].playerquitflag,1,0x01010101);
|
||||
|
||||
for (i=1; i<playerswhenstarted; i++)
|
||||
{
|
||||
if (!g_player[i].ps) g_player[i].ps = (DukePlayer_t *) Bcalloc(1,sizeof(DukePlayer_t));
|
||||
if (!g_player[i].sync) g_player[i].sync = (input_t *) Bcalloc(1,sizeof(input_t));
|
||||
if (!g_player[packbuf[4]].ps) g_player[packbuf[4]].ps = (DukePlayer_t *) Bcalloc(1,sizeof(DukePlayer_t));
|
||||
if (!g_player[packbuf[4]].sync) g_player[packbuf[4]].sync = (input_t *) Bcalloc(1,sizeof(input_t));
|
||||
}
|
||||
|
||||
for (i=0; i<playerswhenstarted-1; i++) connectpoint2[i] = i+1;
|
||||
connectpoint2[playerswhenstarted-1] = -1;
|
||||
|
||||
Net_SendVersion();
|
||||
Net_SendPlayerName();
|
||||
Net_SendPlayerOptions();
|
||||
Net_SendWeaponChoice();
|
||||
// myconnectindex is 0 until we get PACKET_PLAYER_INDEX
|
||||
if (net_client && myconnectindex != 0)
|
||||
{
|
||||
Net_SendVersion();
|
||||
Net_SendPlayerName();
|
||||
Net_SendPlayerOptions();
|
||||
Net_SendWeaponChoice();
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
|
@ -1218,6 +1285,12 @@ process:
|
|||
P_ResetPlayer(packbuf[1]);
|
||||
break;
|
||||
|
||||
case PACKET_FRAG:
|
||||
g_player[packbuf[1]].ps->frag_ps = packbuf[2];
|
||||
ActorExtra[g_player[packbuf[1]].ps->i].picnum = packbuf[3];
|
||||
P_FragPlayer(packbuf[1]);
|
||||
break;
|
||||
|
||||
case PACKET_PLAYER_OPTIONS:
|
||||
other = packbuf[1];
|
||||
i = 2;
|
||||
|
@ -1527,12 +1600,12 @@ void Net_GetPackets(void)
|
|||
switch (event.type)
|
||||
{
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
|
||||
/*
|
||||
initprintf ("A packet of length %u was received from player %d on channel %u.\n",
|
||||
event.packet -> dataLength,
|
||||
event.peer -> data,
|
||||
event.channelID);
|
||||
|
||||
*/
|
||||
// channelID 1 is the map state transfer from the server
|
||||
if (event.channelID == 1)
|
||||
{
|
||||
|
@ -1708,6 +1781,7 @@ void faketimerhandler(void)
|
|||
ticrandomseed = randomseed;
|
||||
Bmemcpy(&packbuf[j], &ticrandomseed, sizeof(ticrandomseed));
|
||||
j += sizeof(ticrandomseed);
|
||||
packbuf[j++] = ud.pause_on;
|
||||
|
||||
nsyn = (input_t *)&inputfifo[0][0];
|
||||
|
||||
|
@ -1753,6 +1827,8 @@ void faketimerhandler(void)
|
|||
j += sizeof(int16_t);
|
||||
Bmemcpy(&packbuf[j], &g_player[i].ps->last_extra, sizeof(int16_t));
|
||||
j += sizeof(int16_t);
|
||||
Bmemcpy(&packbuf[j], g_player[i].frags, sizeof(g_player[i].frags));
|
||||
j += sizeof(g_player[i].frags);
|
||||
|
||||
l = i;
|
||||
|
||||
|
@ -1832,6 +1908,7 @@ void faketimerhandler(void)
|
|||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Bmemcpy(&packbuf[j], &headspritestat[STAT_ACTOR], sizeof(int16_t));
|
||||
j += sizeof(int16_t);
|
||||
|
||||
|
@ -1840,14 +1917,15 @@ void faketimerhandler(void)
|
|||
|
||||
Bmemcpy(&packbuf[j], &headspritestat[STAT_PROJECTILE], sizeof(int16_t));
|
||||
j += sizeof(int16_t);
|
||||
*/
|
||||
|
||||
k = 0;
|
||||
|
||||
{
|
||||
int32_t lists[] = { STAT_STANDABLE, STAT_EFFECTOR, STAT_ACTOR, STAT_ZOMBIEACTOR, STAT_PROJECTILE }, zz;
|
||||
int32_t zj = j++;
|
||||
int32_t lists[] = { STAT_PROJECTILE, STAT_STANDABLE, STAT_ACTIVATOR, STAT_TRANSPORT, STAT_EFFECTOR, STAT_ACTOR, STAT_ZOMBIEACTOR };
|
||||
int32_t zz, zj;
|
||||
|
||||
packbuf[zj] = 0;
|
||||
packbuf[(zj = j++)] = 0;
|
||||
|
||||
for (zz = 0; (unsigned)zz < (sizeof(lists)/sizeof(lists[0])); zz++)
|
||||
TRAVERSE_SPRITE_STAT(headspritestat[lists[zz]], i, nexti)
|
||||
|
@ -1856,10 +1934,11 @@ void faketimerhandler(void)
|
|||
{
|
||||
l = crc32once((uint8_t *)&sprite[i], sizeof(spritetype));
|
||||
|
||||
if (spritecrc[i] != l)
|
||||
if (!lastupdate[i] || spritecrc[i] != l)
|
||||
{
|
||||
int32_t jj = 0;
|
||||
|
||||
/*initprintf("updating sprite %d (%d)\n",i,sprite[i].picnum);*/
|
||||
spritecrc[i] = l;
|
||||
lastupdate[i] = totalclock;
|
||||
Bmemcpy(&packbuf[j], &i, sizeof(int16_t));
|
||||
|
@ -1969,7 +2048,7 @@ void faketimerhandler(void)
|
|||
if (k > 6) break;
|
||||
}
|
||||
packbuf[zj] = k;
|
||||
|
||||
j++;
|
||||
}
|
||||
|
||||
{
|
||||
|
@ -5189,6 +5268,8 @@ int32_t A_InsertSprite(int32_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int3
|
|||
|
||||
A_ResetVars(i);
|
||||
|
||||
lastupdate[i] = 0;
|
||||
|
||||
if (apScriptGameEvent[EVENT_EGS])
|
||||
{
|
||||
extern int32_t block_deletesprite;
|
||||
|
@ -9922,49 +10003,7 @@ static void G_CheckCommandLine(int32_t argc, const char **argv)
|
|||
{
|
||||
if (argc > i+1)
|
||||
{
|
||||
ENetAddress address;
|
||||
ENetEvent event;
|
||||
char * addrstr = NULL;
|
||||
|
||||
Net_Disconnect();
|
||||
|
||||
net_client = enet_host_create (NULL, 1, 0, 0);
|
||||
|
||||
if (net_client == NULL)
|
||||
{
|
||||
initprintf ("An error occurred while trying to create an ENet client host.\n");
|
||||
i += 2;
|
||||
continue;
|
||||
}
|
||||
|
||||
addrstr = strtok((char *)argv[i+1],":");
|
||||
enet_address_set_host (&address, addrstr);
|
||||
address.port = atoi((addrstr = strtok(NULL,":")) == NULL ? "23513" : addrstr);
|
||||
|
||||
// use 2 channels for easy packet sorting at a lower level than the game later
|
||||
net_peer = enet_host_connect (net_client, &address, 2);
|
||||
|
||||
if (net_peer == NULL)
|
||||
{
|
||||
initprintf ("No available peers for initiating an ENet connection.\n");
|
||||
i += 2;
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Wait up to 5 seconds for the connection attempt to succeed. */
|
||||
if (enet_host_service (net_client, & event, 5000) > 0 &&
|
||||
event.type == ENET_EVENT_TYPE_CONNECT)
|
||||
initprintf("Connection to %s:%d succeeded.\n",(char *)argv[i+1],address.port);
|
||||
else
|
||||
{
|
||||
/* Either the 5 seconds are up or a disconnect event was */
|
||||
/* received. Reset the peer in the event the 5 seconds */
|
||||
/* had run out without any significant event. */
|
||||
enet_peer_reset (net_peer);
|
||||
Net_Disconnect();
|
||||
initprintf("Connection to %s:%d failed.\n",(char *)argv[i+1],address.port);
|
||||
}
|
||||
|
||||
Net_Connect((char *)argv[i+1]);
|
||||
i++;
|
||||
}
|
||||
i++;
|
||||
|
@ -10878,6 +10917,7 @@ void app_main(int32_t argc,const char **argv)
|
|||
int32_t i = 0, j;
|
||||
char cwd[BMAX_PATH];
|
||||
// extern char datetimestring[];
|
||||
ENetCallbacks callbacks = { Bmalloc, Bfree, NULL };
|
||||
|
||||
#ifdef RENDERTYPEWIN
|
||||
if (argc > 1)
|
||||
|
@ -10896,7 +10936,7 @@ void app_main(int32_t argc,const char **argv)
|
|||
}
|
||||
#endif
|
||||
|
||||
if (enet_initialize () != 0)
|
||||
if (enet_initialize_with_callbacks(ENET_VERSION, &callbacks) != 0)
|
||||
initprintf("An error occurred while initializing ENet.\n");
|
||||
else atexit (enet_deinitialize);
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
//-------------------------------------------------------------------------
|
||||
#include "duke3d.h"
|
||||
|
||||
const char *s_buildDate = "20091106";
|
||||
const char *s_buildDate = "20091212";
|
||||
char *MusicPtr = NULL;
|
||||
int32_t g_musicSize;
|
||||
|
||||
|
|
|
@ -1147,6 +1147,23 @@ static int32_t osdcmd_inittimer(const osdfuncparm_t *parm)
|
|||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int32_t osdcmd_disconnect(const osdfuncparm_t *parm)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(parm);
|
||||
Net_Disconnect();
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int32_t osdcmd_connect(const osdfuncparm_t *parm)
|
||||
{
|
||||
if (parm->numparms != 1)
|
||||
return OSDCMD_SHOWHELP;
|
||||
|
||||
Net_Connect(parm->parms[0]);
|
||||
G_BackToMenu();
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int32_t osdcmd_cvar_set_multi(const osdfuncparm_t *parm)
|
||||
{
|
||||
int32_t r = osdcmd_cvar_set(parm);
|
||||
|
@ -1326,6 +1343,9 @@ int32_t registerosdcommands(void)
|
|||
OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
|
||||
OSD_RegisterFunction("crosshaircolor","crosshaircolor: changes the crosshair color", osdcmd_crosshaircolor);
|
||||
|
||||
OSD_RegisterFunction("connect","connect: connects to a multiplayer game", osdcmd_connect);
|
||||
OSD_RegisterFunction("disconnect","disconnect: disconnects from the local multiplayer game", osdcmd_disconnect);
|
||||
|
||||
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
|
||||
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|||
#include "duke3d.h"
|
||||
#include "osd.h"
|
||||
#include "gamedef.h"
|
||||
#include "enet/enet.h"
|
||||
|
||||
int32_t g_currentweapon;
|
||||
int32_t g_gun_pos;
|
||||
|
@ -40,7 +41,7 @@ int32_t g_weapon_xoffset;
|
|||
int32_t turnheldtime; //MED
|
||||
int32_t lastcontroltime; //MED
|
||||
|
||||
extern int32_t g_levelTextTime;
|
||||
extern int32_t g_levelTextTime, ticrandomseed;
|
||||
|
||||
int32_t g_numObituaries = 0;
|
||||
int32_t g_numSelfObituaries = 0;
|
||||
|
@ -1048,6 +1049,8 @@ DOSKIPBULLETHOLE:
|
|||
l = j;
|
||||
else l = -1;
|
||||
|
||||
if (numplayers > 1 && net_client) return -1;
|
||||
|
||||
/* j = A_InsertSprite(sect,
|
||||
sx+(sintable[(348+sa+512)&2047]/448),
|
||||
sy+(sintable[(sa+348)&2047]/448),
|
||||
|
@ -1695,6 +1698,9 @@ SKIPBULLETHOLE:
|
|||
if (p >= 0 && j >= 0)
|
||||
l = j;
|
||||
else l = -1;
|
||||
|
||||
if (numplayers > 1 && net_client) return -1;
|
||||
|
||||
if (ActorExtra[i].shootzvel) zvel = ActorExtra[i].shootzvel;
|
||||
j = A_InsertSprite(sect,
|
||||
srcvect.x+(sintable[(348+sa+512)&2047]/448),
|
||||
|
@ -3813,6 +3819,115 @@ int32_t P_FindOtherPlayer(int32_t p,int32_t *d)
|
|||
return closest_player;
|
||||
}
|
||||
|
||||
void P_FragPlayer(int32_t snum)
|
||||
{
|
||||
DukePlayer_t *p = g_player[snum].ps;
|
||||
spritetype *s = &sprite[p->i];
|
||||
|
||||
randomseed = ticrandomseed;
|
||||
|
||||
if (net_server)
|
||||
{
|
||||
packbuf[0] = PACKET_FRAG;
|
||||
packbuf[1] = snum;
|
||||
packbuf[2] = p->frag_ps;
|
||||
packbuf[3] = ActorExtra[p->i].picnum;
|
||||
packbuf[4] = myconnectindex;
|
||||
|
||||
enet_host_broadcast(net_server, 0, enet_packet_create(packbuf, 5, ENET_PACKET_FLAG_RELIABLE));
|
||||
}
|
||||
|
||||
if (s->pal != 1)
|
||||
{
|
||||
p->pals[0] = 63;
|
||||
p->pals[1] = 0;
|
||||
p->pals[2] = 0;
|
||||
p->pals_time = 63;
|
||||
p->posz -= (16<<8);
|
||||
s->z -= (16<<8);
|
||||
}
|
||||
|
||||
if (ud.recstat == 1 && ud.multimode < 2)
|
||||
G_CloseDemoWrite();
|
||||
|
||||
if (s->pal != 1)
|
||||
{
|
||||
p->dead_flag = (512-((krand()&1)<<10)+(krand()&255)-512)&2047;
|
||||
if (p->dead_flag == 0)
|
||||
p->dead_flag++;
|
||||
}
|
||||
|
||||
p->jetpack_on = 0;
|
||||
p->holoduke_on = -1;
|
||||
|
||||
S_StopEnvSound(DUKE_JETPACK_IDLE,p->i);
|
||||
if (p->scream_voice >= FX_Ok)
|
||||
{
|
||||
FX_StopSound(p->scream_voice);
|
||||
// S_TestSoundCallback(DUKE_SCREAM);
|
||||
p->scream_voice = -1;
|
||||
}
|
||||
|
||||
if (s->pal != 1 && (s->cstat&32768) == 0) s->cstat = 0;
|
||||
|
||||
if (ud.multimode > 1 && (s->pal != 1 || (s->cstat&32768)))
|
||||
{
|
||||
if (p->frag_ps != snum)
|
||||
{
|
||||
if (GTFLAGS(GAMETYPE_TDM) && g_player[p->frag_ps].ps->team == g_player[snum].ps->team)
|
||||
g_player[p->frag_ps].ps->fraggedself++;
|
||||
else
|
||||
{
|
||||
g_player[p->frag_ps].ps->frag++;
|
||||
g_player[p->frag_ps].frags[snum]++;
|
||||
}
|
||||
|
||||
if (snum == screenpeek)
|
||||
{
|
||||
Bsprintf(ScriptQuotes[115],"KILLED BY %s",&g_player[p->frag_ps].user_name[0]);
|
||||
P_DoQuote(115,p);
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(ScriptQuotes[116],"KILLED %s",&g_player[snum].user_name[0]);
|
||||
P_DoQuote(116,g_player[p->frag_ps].ps);
|
||||
}
|
||||
|
||||
if (ud.obituaries)
|
||||
{
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_OBITUARY_QUOTE+(krand()%g_numObituaries)],
|
||||
&g_player[p->frag_ps].user_name[0],
|
||||
&g_player[snum].user_name[0]);
|
||||
G_AddUserQuote(tempbuf);
|
||||
}
|
||||
else krand();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ActorExtra[p->i].picnum != APLAYERTOP)
|
||||
{
|
||||
p->fraggedself++;
|
||||
if (A_CheckEnemyTile(sprite[p->wackedbyactor].picnum))
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_OBITUARY_QUOTE+(krand()%g_numObituaries)],"A monster",&g_player[snum].user_name[0]);
|
||||
else if (ActorExtra[p->i].picnum == NUKEBUTTON)
|
||||
Bsprintf(tempbuf,"^02%s^02 tried to leave",&g_player[snum].user_name[0]);
|
||||
else
|
||||
{
|
||||
// random suicide death string
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_SUICIDE_QUOTE+(krand()%g_numSelfObituaries)],&g_player[snum].user_name[0]);
|
||||
}
|
||||
}
|
||||
else Bsprintf(tempbuf,"^02%s^02 switched to team %d",&g_player[snum].user_name[0],p->team+1);
|
||||
|
||||
if (ud.obituaries)
|
||||
G_AddUserQuote(tempbuf);
|
||||
}
|
||||
p->frag_ps = snum;
|
||||
pus = NUMPAGES;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void P_ProcessInput(int32_t snum)
|
||||
{
|
||||
int32_t j, i, k, doubvel, fz, cz, hz, lz, truefdist, x, y, shrunk;
|
||||
|
@ -4014,27 +4129,6 @@ void P_ProcessInput(int32_t snum)
|
|||
return;
|
||||
}
|
||||
}
|
||||
/*
|
||||
if(p->select_dir)
|
||||
{
|
||||
if(psectlotag != 15 || (sb_snum&(1<<31)) )
|
||||
p->select_dir = 0;
|
||||
else
|
||||
{
|
||||
if(g_player[snum].sync->fvel > 127)
|
||||
{
|
||||
p->select_dir = 0;
|
||||
G_ActivateWarpElevators(pi,-1);
|
||||
}
|
||||
else if(g_player[snum].sync->fvel <= -127)
|
||||
{
|
||||
p->select_dir = 0;
|
||||
G_ActivateWarpElevators(pi,1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
if (p->pals_time >= 0)
|
||||
p->pals_time--;
|
||||
|
@ -4055,100 +4149,9 @@ void P_ProcessInput(int32_t snum)
|
|||
|
||||
if (s->extra <= 0)
|
||||
{
|
||||
if (p->dead_flag == 0)
|
||||
{
|
||||
if (s->pal != 1)
|
||||
{
|
||||
p->pals[0] = 63;
|
||||
p->pals[1] = 0;
|
||||
p->pals[2] = 0;
|
||||
p->pals_time = 63;
|
||||
p->posz -= (16<<8);
|
||||
s->z -= (16<<8);
|
||||
}
|
||||
|
||||
if (ud.recstat == 1 && ud.multimode < 2)
|
||||
G_CloseDemoWrite();
|
||||
|
||||
if (s->pal != 1)
|
||||
{
|
||||
p->dead_flag = (512-((krand()&1)<<10)+(krand()&255)-512)&2047;
|
||||
if (p->dead_flag == 0)
|
||||
p->dead_flag++;
|
||||
}
|
||||
|
||||
p->jetpack_on = 0;
|
||||
p->holoduke_on = -1;
|
||||
|
||||
S_StopEnvSound(DUKE_JETPACK_IDLE,p->i);
|
||||
if (p->scream_voice >= FX_Ok)
|
||||
{
|
||||
FX_StopSound(p->scream_voice);
|
||||
// S_TestSoundCallback(DUKE_SCREAM);
|
||||
p->scream_voice = -1;
|
||||
}
|
||||
|
||||
if (s->pal != 1 && (s->cstat&32768) == 0) s->cstat = 0;
|
||||
|
||||
if (ud.multimode > 1 && (s->pal != 1 || (s->cstat&32768)))
|
||||
{
|
||||
if (p->frag_ps != snum)
|
||||
{
|
||||
if (GTFLAGS(GAMETYPE_TDM) && g_player[p->frag_ps].ps->team == g_player[snum].ps->team)
|
||||
g_player[p->frag_ps].ps->fraggedself++;
|
||||
else
|
||||
{
|
||||
g_player[p->frag_ps].ps->frag++;
|
||||
g_player[p->frag_ps].frags[snum]++;
|
||||
}
|
||||
|
||||
if (snum == screenpeek)
|
||||
{
|
||||
Bsprintf(ScriptQuotes[115],"KILLED BY %s",&g_player[p->frag_ps].user_name[0]);
|
||||
P_DoQuote(115,p);
|
||||
}
|
||||
else
|
||||
{
|
||||
Bsprintf(ScriptQuotes[116],"KILLED %s",&g_player[snum].user_name[0]);
|
||||
P_DoQuote(116,g_player[p->frag_ps].ps);
|
||||
}
|
||||
|
||||
if (ud.obituaries)
|
||||
{
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_OBITUARY_QUOTE+(krand()%g_numObituaries)],
|
||||
&g_player[p->frag_ps].user_name[0],
|
||||
&g_player[snum].user_name[0]);
|
||||
G_AddUserQuote(tempbuf);
|
||||
}
|
||||
else krand();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ActorExtra[p->i].picnum != APLAYERTOP)
|
||||
{
|
||||
p->fraggedself++;
|
||||
if (A_CheckEnemyTile(sprite[p->wackedbyactor].picnum))
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_OBITUARY_QUOTE+(krand()%g_numObituaries)],"A monster",&g_player[snum].user_name[0]);
|
||||
else if (ActorExtra[p->i].picnum == NUKEBUTTON)
|
||||
Bsprintf(tempbuf,"^02%s^02 tried to leave",&g_player[snum].user_name[0]);
|
||||
else
|
||||
{
|
||||
// random suicide death string
|
||||
Bsprintf(tempbuf,ScriptQuotes[FIRST_SUICIDE_QUOTE+(krand()%g_numSelfObituaries)],&g_player[snum].user_name[0]);
|
||||
}
|
||||
}
|
||||
else Bsprintf(tempbuf,"^02%s^02 switched to team %d",&g_player[snum].user_name[0],p->team+1);
|
||||
|
||||
if (ud.obituaries)
|
||||
{
|
||||
G_AddUserQuote(tempbuf);
|
||||
}
|
||||
}
|
||||
p->frag_ps = snum;
|
||||
pus = NUMPAGES;
|
||||
}
|
||||
}
|
||||
|
||||
if ((numplayers < 2 || net_server) && p->dead_flag == 0)
|
||||
P_FragPlayer(snum);
|
||||
|
||||
if (psectlotag == 2)
|
||||
{
|
||||
if (p->on_warping_sector == 0)
|
||||
|
@ -4251,15 +4254,6 @@ void P_ProcessInput(int32_t snum)
|
|||
goto HORIZONLY;
|
||||
|
||||
j = ksgn(g_player[snum].sync->avel);
|
||||
/*
|
||||
if( j && ud.screen_tilting == 2)
|
||||
{
|
||||
k = 4;
|
||||
if(sb_snum&(1<<5)) k <<= 2;
|
||||
p->rotscrnang -= k*j;
|
||||
p->look_ang += k*j;
|
||||
}
|
||||
*/
|
||||
|
||||
if (s->xvel < 32 || p->on_ground == 0 || p->bobcounter == 1024)
|
||||
{
|
||||
|
@ -5435,49 +5429,52 @@ SHOOTINCODE:
|
|||
|
||||
p->ammo_amount[p->curr_weapon]--;
|
||||
|
||||
if (p->on_ground && TEST_SYNC_KEY(sb_snum, SK_CROUCH))
|
||||
if (numplayers < 2 || net_server)
|
||||
{
|
||||
k = 15;
|
||||
i = ((p->horiz+p->horizoff-100)*20);
|
||||
}
|
||||
else
|
||||
{
|
||||
k = 140;
|
||||
i = -512-((p->horiz+p->horizoff-100)*20);
|
||||
}
|
||||
if (p->on_ground && TEST_SYNC_KEY(sb_snum, SK_CROUCH))
|
||||
{
|
||||
k = 15;
|
||||
i = ((p->horiz+p->horizoff-100)*20);
|
||||
}
|
||||
else
|
||||
{
|
||||
k = 140;
|
||||
i = -512-((p->horiz+p->horizoff-100)*20);
|
||||
}
|
||||
|
||||
j = A_InsertSprite(p->cursectnum,
|
||||
p->posx+(sintable[(p->ang+512)&2047]>>6),
|
||||
p->posy+(sintable[p->ang&2047]>>6),
|
||||
p->posz,aplWeaponShoots[p->curr_weapon][snum],-16,9,9,
|
||||
p->ang,(k+(p->hbomb_hold_delay<<5)),i,pi,1);
|
||||
j = A_InsertSprite(p->cursectnum,
|
||||
p->posx+(sintable[(p->ang+512)&2047]>>6),
|
||||
p->posy+(sintable[p->ang&2047]>>6),
|
||||
p->posz,aplWeaponShoots[p->curr_weapon][snum],-16,9,9,
|
||||
p->ang,(k+(p->hbomb_hold_delay<<5)),i,pi,1);
|
||||
|
||||
lPipeBombControl=Gv_GetVarByLabel("PIPEBOMB_CONTROL", PIPEBOMB_REMOTE, -1, snum);
|
||||
lPipeBombControl=Gv_GetVarByLabel("PIPEBOMB_CONTROL", PIPEBOMB_REMOTE, -1, snum);
|
||||
|
||||
if (lPipeBombControl & PIPEBOMB_TIMER)
|
||||
{
|
||||
int32_t lGrenadeLifetime=Gv_GetVarByLabel("GRENADE_LIFETIME", NAM_GRENADE_LIFETIME, -1, snum);
|
||||
int32_t lGrenadeLifetimeVar=Gv_GetVarByLabel("GRENADE_LIFETIME_VAR", NAM_GRENADE_LIFETIME_VAR, -1, snum);
|
||||
ActorExtra[j].temp_data[7]=lGrenadeLifetime
|
||||
+ mulscale(krand(),lGrenadeLifetimeVar, 14)
|
||||
- lGrenadeLifetimeVar;
|
||||
ActorExtra[j].temp_data[6]=1;
|
||||
}
|
||||
else
|
||||
ActorExtra[j].temp_data[6]=2;
|
||||
if (lPipeBombControl & PIPEBOMB_TIMER)
|
||||
{
|
||||
int32_t lGrenadeLifetime=Gv_GetVarByLabel("GRENADE_LIFETIME", NAM_GRENADE_LIFETIME, -1, snum);
|
||||
int32_t lGrenadeLifetimeVar=Gv_GetVarByLabel("GRENADE_LIFETIME_VAR", NAM_GRENADE_LIFETIME_VAR, -1, snum);
|
||||
ActorExtra[j].temp_data[7]=lGrenadeLifetime
|
||||
+ mulscale(krand(),lGrenadeLifetimeVar, 14)
|
||||
- lGrenadeLifetimeVar;
|
||||
ActorExtra[j].temp_data[6]=1;
|
||||
}
|
||||
else
|
||||
ActorExtra[j].temp_data[6]=2;
|
||||
|
||||
if (k == 15)
|
||||
{
|
||||
sprite[j].yvel = 3;
|
||||
sprite[j].z += (8<<8);
|
||||
}
|
||||
if (k == 15)
|
||||
{
|
||||
sprite[j].yvel = 3;
|
||||
sprite[j].z += (8<<8);
|
||||
}
|
||||
|
||||
k = A_GetHitscanRange(pi);
|
||||
if (k < 512)
|
||||
{
|
||||
sprite[j].ang += 1024;
|
||||
sprite[j].zvel /= 3;
|
||||
sprite[j].xvel /= 3;
|
||||
k = A_GetHitscanRange(pi);
|
||||
if (k < 512)
|
||||
{
|
||||
sprite[j].ang += 1024;
|
||||
sprite[j].zvel /= 3;
|
||||
sprite[j].xvel /= 3;
|
||||
}
|
||||
}
|
||||
p->hbomb_on = 1;
|
||||
}
|
||||
|
|
|
@ -121,17 +121,19 @@ int32_t MUSIC_Init(int32_t SoundCard, int32_t Address)
|
|||
else
|
||||
{
|
||||
char *s[] = { "/etc/timidity.cfg", "/etc/timidity/timidity.cfg", "/etc/timidity/freepats.cfg" };
|
||||
FILE *fp;
|
||||
uint32_t i;
|
||||
FILE *fp = NULL;
|
||||
int32_t i;
|
||||
|
||||
for (i = 0; i < sizeof(s)/sizeof(s[0]); i++)
|
||||
for (i = (sizeof(s)/sizeof(s[0]))-1; i>=0; i--)
|
||||
{
|
||||
fp = fopen(s[i], "r");
|
||||
fp = Bfopen(s[i], "r");
|
||||
if (fp == NULL)
|
||||
{
|
||||
if (i == sizeof(s)/sizeof(s[0]))
|
||||
if (i == 0)
|
||||
{
|
||||
initprintf("Error opening %s, %s or %s\n",s[0],s[1],s[2]);
|
||||
initprintf("Error: couldn't open any of the following files:\n");
|
||||
for (i = (sizeof(s)/sizeof(s[0]))-1; i>=0; i--)
|
||||
initprintf("%s\n",s[i]);
|
||||
return(MUSIC_Error);
|
||||
}
|
||||
continue;
|
||||
|
|
|
@ -145,18 +145,7 @@ void S_MusicStartup(void)
|
|||
MUSIC_SetVolume(ud.config.MusicVolume);
|
||||
}
|
||||
|
||||
initprintf("Couldn't find selected sound card, or, error w/ sound card itself.\n");
|
||||
/*
|
||||
S_SoundShutdown();
|
||||
uninittimer();
|
||||
uninitengine();
|
||||
CONTROL_Shutdown();
|
||||
CONFIG_WriteSetup();
|
||||
KB_Shutdown();
|
||||
uninitgroupfile();
|
||||
//unlink("duke3d.tmp");
|
||||
exit(-1);
|
||||
*/
|
||||
initprintf("S_MusicStartup(): failed initializing\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue