raze/source/common/thirdparty/libsmackerdec/include/BitReader.h
2022-10-22 00:12:17 +02:00

50 lines
1.4 KiB
C++

/*
* libsmackerdec - Smacker video decoder
* Copyright (C) 2011 Barry Duncan
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _SmackerBitReader_h_
#define _SmackerBitReader_h_
#include <stdint.h>
#include "FileStream.h"
#include "tarray.h"
namespace SmackerCommon {
class BitReader
{
public:
BitReader(const uint8_t *data, uint32_t size) : bitData(data), totalSize(size) { }
~BitReader() = default;
uint32_t GetBit();
uint32_t GetBits(uint32_t n);
void SkipBits(uint32_t n);
uint32_t GetSize();
uint32_t GetPosition();
private:
const uint8_t *bitData = nullptr;
uint32_t totalSize = 0;
uint32_t currentOffset = 0;
uint32_t bytesRead = 0;
};
} // close namespace SmackerCommon
#endif