/* * libsmackerdec - Smacker video decoder * Copyright (C) 2011 Barry Duncan * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _SmackerBitReader_h_ #define _SmackerBitReader_h_ #include #include "FileStream.h" #include "tarray.h" namespace SmackerCommon { class BitReader { public: BitReader(const uint8_t *data, uint32_t size) : bitData(data), totalSize(size) { } ~BitReader() = default; uint32_t GetBit(); uint32_t GetBits(uint32_t n); void SkipBits(uint32_t n); uint32_t GetSize(); uint32_t GetPosition(); private: const uint8_t *bitData = nullptr; uint32_t totalSize = 0; uint32_t currentOffset = 0; uint32_t bytesRead = 0; }; } // close namespace SmackerCommon #endif