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actors.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
actors_d.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
actors_lava.cpp
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- Duke: Clean up player/actor accesses in actors_lava.cpp .
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2023-10-03 23:07:42 +11:00 |
actors_r.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
animatesprites.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
animatesprites_d.cpp
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- Duke: Clean up player/actor accesses in animatesprites_d.cpp .
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2023-10-03 23:07:42 +11:00 |
animatesprites_r.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
bowling.cpp
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- got rid of the last tilenum uses in Duke.
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2023-04-29 09:54:15 +02:00 |
ccmds.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
cheats.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
classnames.h
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concmd.h
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condef.h
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conlabel.h
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conlabeldef.h
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constants.h
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d_menu.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
dispatch.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
duke3d.h
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
dukeactor.h
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
funct.h
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- Duke: Tidy up resetplayerstats() to avoid looping through the players three times.
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2023-10-03 23:07:42 +11:00 |
game.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
game_misc.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
gamedef.cpp
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gameexec.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
gameloop.cpp
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- Directly set CorePlayer::ucmd rather than copying it to a temporary array.
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2023-10-02 17:00:50 +11:00 |
gamevar.cpp
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Duke: fixed bad loop index in gamevar init code.
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2023-10-03 12:54:53 +02:00 |
gamevar.h
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global.cpp
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- Remove all game-side PlayerArray[] objects and store within common code.
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2023-10-02 15:43:00 +11:00 |
global.h
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- Remove all game-side PlayerArray[] objects and store within common code.
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2023-10-02 15:43:00 +11:00 |
hudweapon_d.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
hudweapon_r.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
inlines.h
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
input.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
names.h
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noise.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
player.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
player_d.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
player_r.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
player_w.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
prediction.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
prediction.h
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premap.cpp
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- Duke: Tidy up resetplayerstats() to avoid looping through the players three times.
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2023-10-03 23:07:42 +11:00 |
premap_d.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
premap_r.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
render.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
savegame.cpp
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- Clean up a bunch of serialisers that were saving vector members, and not the whole vector.
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2023-10-03 09:33:28 +11:00 |
sbar.cpp
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retrieve time in fillSummary.
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2023-10-01 12:10:56 +02:00 |
sectors.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
sectors_d.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
sectors_r.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |
soundefs.h
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sounds.cpp
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- Duke: Rename ps[] array to PlayerArray[] and wrap its access.
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2023-10-02 15:41:15 +11:00 |
sounds.h
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spawn.cpp
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types.h
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do not copy players, it is not allowed for polymorphic classes.
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2023-10-03 08:30:00 +02:00 |
vmexports.cpp
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turn players into DObjects and fix several bugs with bad memory access.
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2023-10-02 21:03:59 +02:00 |