raze/source/games/duke/src
2023-10-03 23:07:42 +11:00
..
actors.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
actors_d.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
actors_lava.cpp - Duke: Clean up player/actor accesses in actors_lava.cpp. 2023-10-03 23:07:42 +11:00
actors_r.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
animatesprites.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
animatesprites_d.cpp - Duke: Clean up player/actor accesses in animatesprites_d.cpp. 2023-10-03 23:07:42 +11:00
animatesprites_r.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
bowling.cpp - got rid of the last tilenum uses in Duke. 2023-04-29 09:54:15 +02:00
ccmds.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
cheats.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
classnames.h
concmd.h
condef.h
conlabel.h
conlabeldef.h
constants.h
d_menu.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
dispatch.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
duke3d.h turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
dukeactor.h turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
funct.h - Duke: Tidy up resetplayerstats() to avoid looping through the players three times. 2023-10-03 23:07:42 +11:00
game.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
game_misc.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
gamedef.cpp
gameexec.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
gameloop.cpp - Directly set CorePlayer::ucmd rather than copying it to a temporary array. 2023-10-02 17:00:50 +11:00
gamevar.cpp Duke: fixed bad loop index in gamevar init code. 2023-10-03 12:54:53 +02:00
gamevar.h
global.cpp - Remove all game-side PlayerArray[] objects and store within common code. 2023-10-02 15:43:00 +11:00
global.h - Remove all game-side PlayerArray[] objects and store within common code. 2023-10-02 15:43:00 +11:00
hudweapon_d.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
hudweapon_r.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
inlines.h turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
input.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
names.h
noise.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
player.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
player_d.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
player_r.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
player_w.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
prediction.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
prediction.h
premap.cpp - Duke: Tidy up resetplayerstats() to avoid looping through the players three times. 2023-10-03 23:07:42 +11:00
premap_d.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
premap_r.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
render.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
savegame.cpp - Clean up a bunch of serialisers that were saving vector members, and not the whole vector. 2023-10-03 09:33:28 +11:00
sbar.cpp retrieve time in fillSummary. 2023-10-01 12:10:56 +02:00
sectors.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
sectors_d.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
sectors_r.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00
soundefs.h
sounds.cpp - Duke: Rename ps[] array to PlayerArray[] and wrap its access. 2023-10-02 15:41:15 +11:00
sounds.h
spawn.cpp
types.h do not copy players, it is not allowed for polymorphic classes. 2023-10-03 08:30:00 +02:00
vmexports.cpp turn players into DObjects and fix several bugs with bad memory access. 2023-10-02 21:03:59 +02:00