- removed code for unused ATWITH gamevar.

This commit is contained in:
Christoph Oelckers 2022-12-30 22:29:00 +01:00
parent fc0c8e0787
commit d5fa2d73ad
2 changed files with 0 additions and 3 deletions

View file

@ -499,7 +499,6 @@ int g_iWorksLikeVarID = -1; // var ID of "WORKSLIKE"
int g_iZRangeVarID = -1; // var ID of "ZRANGE"
int g_iAngRangeVarID = -1; // var ID of "ANGRANGE"
int g_iAimAngleVarID = -1; // var ID of "AUTOAIMANGLE"
int g_iAtWithVarID = -1; // var ID of "AtWith"
int g_iLoTagID = -1; // var ID of "LOTAG"
int g_iHiTagID = -1; // ver ID of "HITAG"
int g_iTextureID = -1; // var ID of "TEXTURE"
@ -1234,7 +1233,6 @@ void FinalizeGameVars(void)
g_iZRangeVarID=GetGameID("ZRANGE");
g_iAngRangeVarID=GetGameID("ANGRANGE");
g_iAimAngleVarID=GetGameID("AUTOAIMANGLE");
g_iAtWithVarID = GetGameID("ATWITH");
g_iLoTagID = GetGameID("LOTAG");
g_iHiTagID = GetGameID("HITAG");
g_iTextureID = GetGameID("TEXTURE");

View file

@ -152,7 +152,6 @@ extern int g_iWorksLikeVarID; // var ID of "WORKSLIKE"
extern int g_iZRangeVarID; // var ID of "ZRANGE"
extern int g_iAngRangeVarID; // var ID of "ANGRANGE"
extern int g_iAimAngleVarID; // var ID of "AUTOAIMANGLE"
extern int g_iAtWithVarID; // var ID of "AtWith"
extern int g_iLoTagID; // var ID of "LOTAG"
extern int g_iHiTagID; // ver ID of "HITAG"
extern int g_iTextureID; // var ID of "TEXTURE"