.. |
misc
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MSVC: Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC).
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2014-02-10 10:59:42 +00:00 |
tmp
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
util
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Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.
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2014-07-20 08:55:56 +00:00 |
a-c.c
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Add Makefile.common switch ALLOCACHE_AS_MALLOC, remove DEBUG_WITH_VALGRIND.
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2014-02-08 14:37:41 +00:00 |
a.masm
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Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
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2012-09-30 14:40:42 +00:00 |
a.nasm
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a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
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2013-11-16 18:47:11 +00:00 |
a.wasm
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
a64.yasm
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Add WIP x86_64 assembly texture mapping routines.
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2013-09-21 13:37:31 +00:00 |
baselayer.c
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Replace some constants with preprocessor macros.
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2014-05-17 12:36:40 +00:00 |
build.c
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Add support for pressing backspace to go up one dir in the file selector in Mapster32
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2014-07-06 00:11:01 +00:00 |
cache1d.c
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Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.
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2014-06-13 09:02:37 +00:00 |
compat.c
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Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.
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2014-06-13 09:02:37 +00:00 |
config.c
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WIP OSD refactor, committing now before it stops applying cleanly to current svn. This shouldn't break anything in an obvious or major way.
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2014-07-06 00:12:25 +00:00 |
crc32.c
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Rather trivial changes in engine.c and crc32.c.
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2012-03-22 22:48:06 +00:00 |
defs.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
dxtfilter.c
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Fix texcache
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2014-02-22 01:27:03 +00:00 |
dynamicgtk.c
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Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect.
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2010-07-02 01:26:56 +00:00 |
engine.c
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Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.
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2014-06-13 09:02:37 +00:00 |
engine_oldmap.h
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Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
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2014-04-05 11:28:10 +00:00 |
engine_priv.h
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engine.c: clean up scansector().
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2014-04-21 17:00:54 +00:00 |
glbuild.c
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I don't even remember which platform this fixes building on... probably MSVC. Cleaning out my tree.
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2014-07-06 00:11:32 +00:00 |
gtkbits.c
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git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-01-10 07:38:50 +00:00 |
hightile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
kplib.c
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Fix build with GCC 4.9.
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2014-06-16 23:16:23 +00:00 |
lunatic.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
lz4.c
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Replace QuickLZ with LZ4.
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2014-02-10 10:55:49 +00:00 |
lzwnew.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
mdsprite.c
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Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.
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2014-06-13 09:02:37 +00:00 |
mingw_main.c
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Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
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2013-10-06 07:49:26 +00:00 |
mutex.c
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Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
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2014-04-17 19:58:07 +00:00 |
osd.c
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WIP OSD refactor, committing now before it stops applying cleanly to current svn. This shouldn't break anything in an obvious or major way.
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2014-07-06 00:12:25 +00:00 |
osxbits.m
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
polymer.c
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Polymost: r_npotwallmode, emulating 8-bit for walls w/ nonpow2 height textures.
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2014-06-01 11:55:19 +00:00 |
polymost.c
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Fix a recently-introduced C++ error.
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2014-06-13 09:01:58 +00:00 |
pragmas.c
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Adapt x86 GCC assembly copybufreverse() to x86_64 and enable unconditionally.
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2014-03-05 21:12:58 +00:00 |
rawinput.c
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SDL: Fix "the issue where if you hold down a key and enter the console then release it that the key remains held down until you hit it again outside the console".
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2014-01-27 10:30:25 +00:00 |
scriptfile.c
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Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
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2014-05-30 00:02:19 +00:00 |
sdlayer.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
sdlkeytrans.c
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SDL2: fix quote and pause keys.
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2013-10-16 19:43:07 +00:00 |
smalltextfont.c
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Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
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2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
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Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
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2012-11-15 14:27:57 +00:00 |
startosx.editor.m
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Clean up some file and directory structure.
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2012-12-29 10:54:35 +00:00 |
startwin.editor.c
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Win64 support! (Meaning it works, not that we recommend it for everyday use.)
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2012-12-13 02:37:20 +00:00 |
texcache.c
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Polymost: r_npotwallmode, emulating 8-bit for walls w/ nonpow2 height textures.
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2014-06-01 11:55:19 +00:00 |
textfont.c
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textfont.c: make TAB character display blank.
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2013-11-04 22:56:06 +00:00 |
winbits.c
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Extend ebacktrace in two ways.
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2014-07-06 22:38:02 +00:00 |
winlayer.c
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Lunatic fixes:
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2014-07-10 09:01:48 +00:00 |
xxhash.c
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Add xxHash (https://code.google.com/p/xxhash/), a faster alternative to CRC32, and implement it in a few places. This is around 20-30% faster than CRC32 for me (it's also implemented into the "fileinfo" console command, so you can test for yourselves). I didn't have time to gather up all of the files supported by the startup window so this isn't used there yet. Additionally, this is by the same author as the LZ4 compression library we already use.
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2014-03-22 09:26:39 +00:00 |