raze/wadsrc/static/zscript/games/duke/actors/redneckenemies/minion.zs
Christoph Oelckers 513de38723 - pass the spawner to Initialize as an explicit parameter.
Using ownerActor is not robust, for some actors this will have unwanted side effects.
2023-05-19 22:57:26 +02:00

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Text

class RedneckMinion : DukeActor
{
const MINIONSTRENGTH = 50;
const MINIONFREAK = -10;
default
{
pic "MINION";
strength MINIONSTRENGTH;
precacheclass "RedneckMinJibA", "RedneckMinJibB", "RedneckMinJibC";
+INTERNAL_BADGUY;
+KILLCOUNT;
+LOOKALLAROUNDWITHPAL8;
+TRANSFERPALTOJIBS;
}
override void Initialize(DukeActor spawner)
{
self.scale = (0.25, 0.25);
self.setClipDistFromTile();
if (ud.ufospawnsminion)
self.pal = 8;
if (self.pal == 19)
{
self.bHitradius_NoEffect = true;
self.bMagmaImmune = true;
}
}
override bool animate(tspritetype t)
{
if (isRRRA() && t.pal == 19)
t.shade = -127;
return false;
}
}
class RedneckMinionStayput: RedneckMinion
{
default
{
pic "MINIONSTAYPUT";
+BADGUYSTAYPUT;
}
override void PlayFTASound(int mode)
{
}
}