raze/wadsrc/static/zscript/games/blood
Christoph Oelckers a9ea2cd5c0 - moved GetReservedScreenSpace function into the scripted status bar where it belongs.
Since this is supposed to return the height of the status bar, keeping it native is a bit pointless as it cannot be modified that way.
2022-12-18 14:47:38 +01:00
..
ui - moved GetReservedScreenSpace function into the scripted status bar where it belongs. 2022-12-18 14:47:38 +01:00
bloodactor.zs - added script definitions for the base actor classes so that the engine can start up again. 2022-01-23 13:03:40 +01:00
bloodgame.zs - added a GZDoom-style alternative HUD. 2022-10-30 16:51:37 +01:00