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- added script definitions for the base actor classes so that the engine can start up again.
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6 changed files with 22 additions and 0 deletions
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@ -33,6 +33,12 @@ version "4.3"
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#include "zscript/summary.zs"
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#include "zscript/statusbar.zs"
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#include "zscript/usermapmenu.zs"
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#include "zscript/coreactor.zs"
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#include "zscript/games/duke/dukeactor.zs"
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#include "zscript/games/blood/bloodactor.zs"
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#include "zscript/games/sw/swactor.zs"
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#include "zscript/games/exhumed/exhumedactor.zs"
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#include "zscript/games/duke/dukegame.zs"
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#include "zscript/games/duke/ui/sbar.zs"
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#include "zscript/games/duke/ui/sbar_d.zs"
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4
wadsrc/static/zscript/coreactor.zs
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4
wadsrc/static/zscript/coreactor.zs
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@ -0,0 +1,4 @@
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class CoreActor native
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{
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}
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3
wadsrc/static/zscript/games/blood/bloodactor.zs
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3
wadsrc/static/zscript/games/blood/bloodactor.zs
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@ -0,0 +1,3 @@
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class BloodActor : CoreActor native
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{
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}
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3
wadsrc/static/zscript/games/duke/dukeactor.zs
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wadsrc/static/zscript/games/duke/dukeactor.zs
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class DukeActor : CoreActor native
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{
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}
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3
wadsrc/static/zscript/games/exhumed/exhumedactor.zs
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wadsrc/static/zscript/games/exhumed/exhumedactor.zs
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@ -0,0 +1,3 @@
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class ExhumedActor : CoreActor native
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{
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}
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3
wadsrc/static/zscript/games/sw/swactor.zs
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wadsrc/static/zscript/games/sw/swactor.zs
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@ -0,0 +1,3 @@
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class SWActor : CoreActor native
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{
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}
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