.. |
2d.cpp
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- WHaven: Replace all *mulscale*() function calls with ones in m_fixed.h.
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2021-01-01 19:30:04 +11:00 |
ai.cpp
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- WHaven: Replace all *mulscale*() function calls with ones in m_fixed.h.
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2021-01-01 19:30:04 +11:00 |
ai.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
aidemon.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
aidevil.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aidragon.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aifatwitch.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aifish.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aifred.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aigoblin.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aigonzo.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aigron.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aiguardian.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
aiimp.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aijudy.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aikatie.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aikobold.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aikurt.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aiminotaur.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
ainewguy.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
airat.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aiskeleton.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aiskully.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aispider.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
aiwillow.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
animate.cpp
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
animatesprites.cpp
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- WHaven: Use backend sprite interpolation methods.
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2021-02-13 19:48:50 +11:00 |
drawweapon.cpp
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- WHaven: Interpolate weapon changing drop.
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2021-02-13 19:00:40 +11:00 |
fonts.cpp
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- implementing the Witchaven menu.
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2020-10-31 14:06:12 +01:00 |
globals.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
input.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
item.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
items.cpp
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- WHaven: Uplift of horiz to backend code.
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2020-11-08 17:51:38 +11:00 |
main.cpp
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- WHaven: Initial chase cam implementation.
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2021-02-25 22:57:15 +11:00 |
music.cpp
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- music code.
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2020-10-31 14:05:00 +01:00 |
names.cpp
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
names.h
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- fixed things so that everything compiles.
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2020-10-31 14:04:59 +01:00 |
player.h
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- WHaven: Initial chase cam implementation.
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2021-02-25 22:57:15 +11:00 |
potions.cpp
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- added input code.
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2020-10-31 14:07:42 +01:00 |
precache.cpp
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- precaching for WH.
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2020-10-31 14:07:39 +01:00 |
render.cpp
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- WHaven: Initial chase cam implementation.
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2021-02-25 22:57:15 +11:00 |
screenflash.cpp
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- added the screen flash code, although I have no idea how to properly render this.
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2020-10-31 14:07:38 +01:00 |
sndnames.cpp
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- hooked up the Witchaven frontend with the core.
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2020-10-31 14:05:00 +01:00 |
sndnames.h
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- implemented the sound system for Witchaven.
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2020-10-31 14:07:37 +01:00 |
sound.cpp
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- WHaven: Uplift of ang to backend code.
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2020-11-08 17:57:16 +11:00 |
spellbooks.cpp
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- WHaven: Uplift of ang to backend code.
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2020-11-08 17:57:16 +11:00 |
weapons.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
wepdata.cpp
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- Get whaven building now that submodules have been removed.
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2021-02-13 19:00:27 +11:00 |
wh.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
wh.h
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- WHaven: Initial chase cam implementation.
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2021-02-25 22:57:15 +11:00 |
wh1names.h
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- importing Witchaven code from GDX
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2020-10-31 14:04:59 +01:00 |
wh2names.h
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- added most of the remaining play code.
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2020-10-31 14:04:59 +01:00 |
whani.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
whfx.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
whldsv.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
whmap.cpp
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- WHaven: Uplift of ang to backend code.
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2020-11-08 17:57:16 +11:00 |
whobj.cpp
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- prepared everything for use of the string table.
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2020-10-31 14:08:07 +01:00 |
whplr.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |
whtag.cpp
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- WHaven: Migrate lockclock to backend solution.
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2021-02-25 20:40:33 +11:00 |