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cycler.cpp
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cycler.h
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d_event.cpp
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- backend update from GZDoom.
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2023-04-15 11:51:31 +02:00 |
d_eventbase.h
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d_gui.h
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date.cpp
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backend update from GZDoom
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2023-12-05 22:39:26 +01:00 |
fcolormap.h
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files.h
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- Backend update from GZDoom-
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2023-08-23 20:36:19 +02:00 |
filesystem.h
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- Backend update from GZDoom-
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2023-08-23 20:36:19 +02:00 |
g_input.h
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gamestate.h
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gstrings.h
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i_interface.cpp
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- Backend update from GZDoom
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2023-02-11 12:06:58 +01:00 |
i_interface.h
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
i_net.cpp
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Use GetChars on FStrings.
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2023-12-05 22:39:26 +01:00 |
i_net.h
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i_specialpaths.h
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- Backend update from GZDoom
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2022-11-06 11:46:26 +01:00 |
m_joy.cpp
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Use GetChars on FStrings.
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2023-12-05 22:39:26 +01:00 |
m_joy.h
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- backend update from GZDoom without adapting other code.
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2023-08-19 16:59:05 +02:00 |
m_random.cpp
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m_random.h
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namedef.h
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
palettecontainer.cpp
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migrate to FTranslationID support
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2023-12-05 22:40:56 +01:00 |
palettecontainer.h
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use FTranslationID in the 2D drawer.
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2023-12-05 22:40:57 +01:00 |
printf.h
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- backend update from GZDoom.
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2023-08-09 12:17:17 +02:00 |
renderstyle.cpp
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renderstyle.h
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sc_man.cpp
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Backend update from GZDoom.
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2023-12-26 22:28:44 +01:00 |
sc_man.h
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Backend update from GZDoom.
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2023-12-26 22:28:44 +01:00 |
sc_man_scanner.re
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gave translations a dedicated scripted type.
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2023-12-05 22:40:56 +01:00 |
sc_man_tokens.h
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Backend update from GZDoom.
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2023-12-05 22:39:34 +01:00 |
serialize_obj.h
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serializer.cpp
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
serializer.h
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
serializer_internal.h
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- backend update from GZDoom.
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2023-07-22 09:54:00 +02:00 |
st_start.h
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startupinfo.h
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stats.cpp
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Use GetChars on FStrings.
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2023-12-05 22:39:26 +01:00 |
stats.h
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- Backend update from GZDoom
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2022-11-12 10:45:39 +01:00 |
stringtable.cpp
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
stringtable.h
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Use GetChars on FStrings.
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2023-12-05 22:39:26 +01:00 |
v_colortables.cpp
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v_colortables.h
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