raze/polymer/eduke32
terminx d3af85c064 Some crap I didn't commit before
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
2007-02-16 00:11:25 +00:00
..
eobj
installer git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0 2007-02-05 01:33:08 +00:00
obj
rsrc Blar. 2006-12-03 00:27:43 +00:00
source Some crap I didn't commit before 2007-02-16 00:11:25 +00:00
buildlic.txt
ChangeLog
ChangeLog.html
duke3d.def.sample
eduke32.sln Glow mapping ! 2007-02-15 01:35:34 +00:00
eduke32.vcproj Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud. 2007-01-14 07:00:29 +00:00
enhance.con.sample
GNU.TXT
MakeDistributions git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0 2007-02-05 01:33:08 +00:00
Makefile Oops 2006-12-10 19:32:44 +00:00
Makefile.deps Re-done player setup menu, support for 4 teams in multiplayer, and separate menu options for weapon switch on pickup and weapon switch when empty. The string with __DATE__ and __TIME__ in it (which is used in the first line of the log file) was moved to global.c so that we're no longer forcing game.c to be recompiled every time something else is changed. 2007-01-26 00:28:44 +00:00
Makefile.msvc Restored fullbrights, improved depth peeling, tweaked MSVC support for JFAud. 2007-01-14 07:00:29 +00:00
Makefile.watcom Oops 2006-12-10 19:32:44 +00:00
makemsc.bat
makew.bat
names.h git-svn-id: https://svn.eduke32.com/eduke32@482 1a8010ca-5511-0410-912e-c29ae57300e0 2007-02-05 01:33:08 +00:00
SEHELP.HLP
STHELP.HLP