raze/source/common/rendering
Christoph Oelckers b26a5b800e - make sure that changing the texture filter mode does not clobber the global state
Need to rebind the samplers after modifying them to avoid undefined behavior.

Fixes #397
2020-09-15 22:00:15 +02:00
..
gl - make sure that changing the texture filter mode does not clobber the global state 2020-09-15 22:00:15 +02:00
gl_load
hwrenderer - enable palette emulation for HUD weapon drawing. 2020-09-13 23:14:44 +02:00
polyrenderer
vulkan
i_modelvertexbuffer.h
i_video.h
r_thread.cpp
r_thread.h
r_videoscale.cpp
r_videoscale.h
v_framebuffer.cpp - continued work on main loop - added a few new entry points to the game interface. 2020-08-30 00:55:49 +02:00
v_video.cpp
v_video.h