raze/wadsrc/static/zscript/games/wh/ui
Christoph Oelckers 453e273d0c - implemented the WH2 menu.
This is a rather liberal reinterpretation because the original assets are unusable (text as graphics with baked-in highlights) and the highlight graphics used by GDX are too ugly for serious consideration.
As a result this highlights the font like the first Witchaven, i.e. coloring it green.
2020-10-31 14:07:38 +01:00
..
menu_wh1.zs - added all needed parts of Witchaven's native looking menu. 2020-10-31 14:06:12 +01:00
menu_wh2.zs - implemented the WH2 menu. 2020-10-31 14:07:38 +01:00