raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 9a1a90a730 - Duke: fixed mortars not toggling their hittable state depending on player distance.
This is needed to make them shootable from a distance. Somehow these two lines of code had gotten lost during scriptification.
2022-12-18 09:14:11 +01:00
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actors - Duke: fixed mortars not toggling their hittable state depending on player distance. 2022-12-18 09:14:11 +01:00
ui - fixed code up to the point where everything compiles again. Duke sounds are currently non-functional. 2022-12-11 18:41:51 +01:00
world - implemented customizable breakable walls and ported all hard coded variants to use this. 2022-12-11 19:43:57 +01:00
dukeactor.zs - use mapspawned flag in all already scriptified code. 2022-12-13 11:29:37 +01:00
dukegame.zs - converted the two last non-CON-based active items - RRRA's empty bike and boat. 2022-12-11 19:43:54 +01:00