raze/source/common/rendering
2020-10-24 17:30:47 +02:00
..
gl - fixed: Toggling palette emulation should reset the texture filter in the samplers. 2020-10-10 18:57:16 +02:00
gl_load - backend update. 2020-06-11 09:15:44 +02:00
hwrenderer - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
polyrenderer - backend update from GZDoom 2020-06-07 15:02:54 +02:00
vulkan - backend update. 2020-10-03 17:04:45 +02:00
i_modelvertexbuffer.h
i_video.h
r_thread.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
r_thread.h - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
r_videoscale.cpp - backend update. 2020-10-03 17:04:45 +02:00
r_videoscale.h
v_framebuffer.cpp - backend update. 2020-10-03 17:04:45 +02:00
v_video.cpp - backend update from GZDoom. 2020-10-24 17:30:47 +02:00
v_video.h - backend update from GZDoom 2020-06-07 15:02:54 +02:00