raze/wadsrc/static/zscript/games/duke
Christoph Oelckers 927d014cea - final cleanup on hitradius.
Several dead code paths were also removed that are unable to be triggered by any event in the game - due to the spaghetti-style checks this hadn't been obvious before.
Also one more flag that handles the WT flamethrower's special case of not hurting any actors of the shooter's kind in a more generalized form
2023-04-22 12:08:47 +02:00
..
actors - final cleanup on hitradius. 2023-04-22 12:08:47 +02:00
ui - added adaptive layout for RR's summary screen as well. 2023-01-14 10:37:07 +01:00
world - final clenaup on animatesprites_d.cpp. 2023-04-07 12:22:44 +02:00
dukeactor.zs - converted weaponsandammosprites into a class pointer array and fixed RR's bogus content. 2023-04-22 12:08:47 +02:00
dukegame.zs - converted weaponsandammosprites into a class pointer array and fixed RR's bogus content. 2023-04-22 12:08:47 +02:00