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zdoom
/
raze
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8f61abdf75
raze
/
wadsrc
/
static
/
zscript
/
games
/
duke
/
ui
History
Christoph Oelckers
8f61abdf75
- more HUD refactoring and fixed issues with badly named textures crashing the precacher.
2023-04-29 09:08:42 +02:00
..
cutscenes.zs
- fixed code up to the point where everything compiles again. Duke sounds are currently non-functional.
2022-12-11 18:41:51 +01:00
menu.zs
- fixed color of Duke's "ATOMIC" menu sprite.
2022-10-18 19:57:41 +02:00
sbar.zs
- consolidated precaching code and rewrote the core to work on texture IDs.
2022-12-18 13:37:54 +01:00
sbar_d.zs
- moved GetReservedScreenSpace function into the scripted status bar where it belongs.
2022-12-18 14:47:38 +01:00
sbar_r.zs
- more HUD refactoring and fixed issues with badly named textures crashing the precacher.
2023-04-29 09:08:42 +02:00
screens.zs
- added adaptive layout for RR's summary screen as well.
2023-01-14 10:37:07 +01:00