.. |
2d
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fixed some warnings pointed out by Intellisense
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2024-01-06 09:31:07 +01:00 |
audio
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |
console
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- Fix some bad printf lines as reported by GCC.
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2024-01-06 09:37:07 +11:00 |
cutscenes
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Blood: fixed cutscene sound not playing when starting a map from the console.
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2024-01-04 18:08:23 +01:00 |
engine
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |
filesystem
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ported directory loading fix from GZDoom
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2024-01-18 08:46:06 +01:00 |
fonts
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
menu
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filesystem update from GZDoom.
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2023-12-17 12:48:03 +01:00 |
models
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silenced some warnings.
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2023-12-21 00:50:53 +01:00 |
objects
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backend update from GZDoom.
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2023-12-10 13:30:50 +01:00 |
platform
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |
rendering
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address a few more issues found by static analysis
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2024-01-06 12:25:16 +01:00 |
scripting
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removed legacy Windows OpenGL init code.
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2024-01-06 14:40:15 +01:00 |
startscreen
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eliminated the small white part of the initial window content after the IWAD picker.
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2024-01-04 22:23:05 +01:00 |
statusbar
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migrate to FTranslationID support
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2023-12-05 22:40:56 +01:00 |
textures
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |
thirdparty
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address a few more issues found by static analysis
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2024-01-06 12:25:16 +01:00 |
utility
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silence Unix only message for missing files that are allowed to be missing.
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2024-01-12 00:28:00 +01:00 |
widgets
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |