2d
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- g_visibility stuff
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2022-01-11 00:12:32 +01:00 |
audio
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- backend update from GZDoom.
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2022-01-11 22:54:37 +01:00 |
console
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- fix compiling on Linux/et-al
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2022-02-01 12:36:26 -05:00 |
engine
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- split names into common and Raze-specific
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2022-01-20 01:11:23 +01:00 |
filesystem
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- replicate commit 28d9fe68ae
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2022-02-17 01:15:18 -05:00 |
models
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- backend update from GZDoom.
|
2022-01-11 22:54:37 +01:00 |
objects
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- GCC didn't like this. :(
|
2022-01-12 00:19:41 +01:00 |
platform
|
- replicate GZDoom commit 12ed24d066
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2022-01-21 01:15:22 +01:00 |
rendering
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- add debug ccmds for custom shaders
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2022-01-20 22:31:31 -05:00 |
scripting
|
- added script exports for Duke's iterators
|
2022-01-26 00:16:21 +01:00 |
statusbar
|
- backend update from GZDoom.
|
2022-01-11 22:54:37 +01:00 |
utility
|
- split names into common and Raze-specific
|
2022-01-20 01:11:23 +01:00 |