raze/source
2023-01-05 21:48:52 +11:00
..
build - fixed the last remaining z/inttoworld mismatches. 2022-11-27 10:21:47 +01:00
common - Fixed custom height and width not saving. 2023-01-03 09:47:17 +11:00
core - Default initialise g_nextskill to -1 so maps loaded directly from the command line load with the game's default skill. 2023-01-05 21:48:52 +11:00
games - Blood: Fix some nullptr issues in checkHit() and checkFloorHit(). 2023-01-02 15:06:30 +11:00
platform - move posix I_GetGogPaths() stub to program specific code 2022-11-24 17:46:33 -05:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - Allow proper setting of progdir for SDL targets. 2022-11-12 11:26:05 +11:00
g_pch.h - removed compat.h entirely, all that was left was redundant #includes. 2021-12-26 23:10:07 +01:00