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m32
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Lunatic: a couple of small changes.
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2013-01-06 18:56:45 +00:00 |
test
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Lunatic translator: dangling else for the 1000th time: not dangling any more.
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2013-03-03 16:06:12 +00:00 |
bcarray.lua
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Lunatic: prefer to use ctype objects instead of C type strings.
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2013-01-26 17:07:53 +00:00 |
bcheck.lua
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Lunatic: make con.ai accept literal action/move, check for calling from top.
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2013-03-03 16:06:37 +00:00 |
bigytiles.lua
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Fix build.lua's loadarts(), add bigytiles.lua.
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2012-12-23 14:00:00 +00:00 |
bitar.lua
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Lunatic: prefer to use ctype objects instead of C type strings.
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2013-01-26 17:07:53 +00:00 |
bittest.lua
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Lunatic: prefer to use ctype objects instead of C type strings.
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2013-01-26 17:07:53 +00:00 |
build.lua
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Fix build.lua's loadarts(), add bigytiles.lua.
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2012-12-23 14:00:00 +00:00 |
con_lang.lua
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Lunatic: correct SFLAG_* and actor_t definitions.
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2013-03-15 16:55:59 +00:00 |
control.lua
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Lunatic: replace some allocations by static data, some translator fixes.
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2013-03-13 10:48:23 +00:00 |
defs.ilua
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Lunatic: correct SFLAG_* and actor_t definitions.
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2013-03-15 16:55:59 +00:00 |
defs_common.lua
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Lunatic: replace some allocations by static data, some translator fixes.
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2013-03-13 10:48:23 +00:00 |
defs_m32.ilua
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Lunatic: provide access to actor-tsprite.
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2013-02-01 13:05:20 +00:00 |
dynsymlist
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Lunatic: also save min, max actor times; fix release build.
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2013-03-13 10:48:19 +00:00 |
dynsymlist_m32
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Lunatic translator: more of everything...
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2013-02-11 17:16:58 +00:00 |
findmaps.sh
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Lunatic: update structures, find maps case-insensitively in findmaps.sh.
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2012-11-03 19:32:43 +00:00 |
foreachmap.lua
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build.lua: provide simplistic "readdefs()", use in foreachmap.lua.
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2012-11-18 19:01:39 +00:00 |
geom.lua
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Lunatic: more commands...
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2013-02-16 18:53:24 +00:00 |
listglobals.sh
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Lunatic: gasping for some air.
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2012-12-09 13:24:28 +00:00 |
lunacon.lua
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Lunatic: correct SFLAG_* and actor_t definitions.
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2013-03-15 16:55:59 +00:00 |
lunatic_game.c
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Lunatic: also save min, max actor times; fix release build.
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2013-03-13 10:48:19 +00:00 |
lunatic_game.h
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Lunatic: also save min, max actor times; fix release build.
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2013-03-13 10:48:19 +00:00 |
lunatic_m32.c
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Lunatic: fix stack discipline.
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2013-01-01 15:24:11 +00:00 |
lunatic_m32.h
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Lunatic reorganization part 2: split into engine and editor/game parts.
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2012-11-10 20:59:00 +00:00 |
map2text.lua
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mapastats.lua
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mapdiff.sh
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mapstats.lua
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mapypan.lua
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profdemo.lua
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Lunatic: a couple of small changes.
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2013-01-06 18:56:45 +00:00 |
randgen.lua
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Lunatic: better protection of array members inside structs.
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2012-11-25 13:18:52 +00:00 |
stat.lua
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Lunatic: a couple of small changes.
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2013-01-06 18:56:45 +00:00 |
strict.lua
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test.elua
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Lunatic: fixups and debugging helpers.
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2013-02-28 17:30:04 +00:00 |
v.lua
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Lunatic: fixups and debugging helpers.
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2013-02-28 17:30:04 +00:00 |
xmath.lua
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Lunatic translator: fix some codegen and some commands.
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2013-03-03 16:06:22 +00:00 |