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81650036e6
* Back in 2020, I was trying to tidy stuff up and had no idea about network awareness, etc. * The original game misused network bits here, however I don't see why the player's angle can't just be tested for signedness. Again, something I didn't see way back when... |
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build | ||
common | ||
core | ||
games | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h |