raze/source/games
Mitchell Richters 81650036e6 - Duke/RR: Remove vehForward/Reverse variables from player struct.
* Back in 2020, I was trying to tidy stuff up and had no idea about network awareness, etc.
* The original game misused network bits here, however I don't see why the player's angle can't just be tested for signedness. Again, something I didn't see way back when...
2023-03-19 20:55:39 +11:00
..
blood - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00
duke - Duke/RR: Remove vehForward/Reverse variables from player struct. 2023-03-19 20:55:39 +11:00
exhumed - Consolidate each game's gi-GetInput() into a unified function. 2023-03-18 19:49:25 +11:00
sw - SW: Fix strafing issue due to missing bool negation. 2023-03-19 11:14:04 +11:00