raze/polymer/eduke32
2014-02-10 10:56:27 +00:00
..
build Very minor changes after an investigation into the possibility of Polymost on Wii. 2014-02-10 10:56:14 +00:00
jit Lunatic: add LuaJIT's jit/bcsave.lua and headers for synthesis build preparation. 2013-08-11 15:28:45 +00:00
package Block off hacks for the primitive splitscreen CON mod with SPLITSCREEN_MOD_HACKS so they are no longer compiled. 2014-01-12 14:04:51 +00:00
platform Update SDL2 to 2.0.1. 2013-11-02 01:41:45 +00:00
rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit. 2013-10-07 10:03:11 +00:00
source Don't crash if for some reason your CONs don't define actors like SHOTSPARK1, which has its strength value used in hardcoded behavior. 2014-02-10 10:56:27 +00:00
eduke32.sln
eduke32.vcxproj Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
eduke32.vcxproj.filters Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile Lunatic/m32: make Mapster23 actually start stand-alone, oops. 2014-01-02 00:08:36 +00:00
Makefile.common Fix errors and warnings with LLVM/clang 3.4 Windows. 2014-02-10 10:55:13 +00:00
Makefile.deps Replace QuickLZ with LZ4. 2014-02-10 10:55:49 +00:00
Makefile.msvc Dynamicsoundremap. 2013-06-01 06:55:30 +00:00