..
misc
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
tmp
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
util
Couple weeks worth of random bs changes
2009-08-28 23:08:00 +00:00
a-c.c
Fix 64 bit problems after viewing a security cam.
2009-11-04 08:11:21 +00:00
a.masm
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
a.nasm
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
a.wasm
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
baselayer.c
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
build.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
cache1d.c
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
compat.c
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
config.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
crc32.c
A bunch of multiplayer improvements
2009-12-14 05:23:29 +00:00
defs.c
Add proper DEF tokens for normal scale/bias in model skins.
2010-03-07 00:09:00 +00:00
dynamicgtk.c
Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
2009-11-18 01:17:56 +00:00
engine.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
engine_priv.h
mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
2009-07-25 20:16:22 +00:00
glbuild.c
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
gtkbits.c
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-10 07:38:50 +00:00
hightile.c
Ball-busting true client-server multiplayer prototype/alpha/whatever
2009-12-05 09:22:43 +00:00
kplib.c
Very few actual changes... mostly formatting fixes from astyle
2010-01-23 22:12:02 +00:00
lzwnew.c
Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
2009-10-07 06:47:35 +00:00
md4.c
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
2009-06-09 06:19:58 +00:00
mdsprite.c
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
mutex.c
Source code "cleanup," herein referred to as "rape"
2010-05-02 23:27:30 +00:00
nedmalloc.c
Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in
2010-05-18 00:30:30 +00:00
osd.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
osxbits.m
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
polymer.c
Model specular map support and polymer fix for the OSX/ATI driver.
2010-03-07 01:09:39 +00:00
polymost.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
pragmas.c
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
2009-07-09 02:29:48 +00:00
quicklz.c
Ball-busting true client-server multiplayer prototype/alpha/whatever
2009-12-05 09:22:43 +00:00
rawinput.c
win32 stuck input fix among other minor changes
2010-05-16 22:53:08 +00:00
scriptfile.c
Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
2009-10-07 06:47:35 +00:00
sdlayer.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00
smalltextfont.c
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
startgtk.editor.c
Second gtk startup window patch from bioman, other random fixes I can't be bothered to remember
2009-11-18 01:17:56 +00:00
StartupWinController.editor.m
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
2008-10-20 03:09:19 +00:00
startwin.editor.c
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
2009-06-09 06:19:58 +00:00
textfont.c
Generic non-descript commit message
2009-06-24 08:20:10 +00:00
winlayer.c
Mapster32 maintenance pack #1
2010-05-18 05:14:17 +00:00