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3e8dc4e509
git-svn-id: https://svn.eduke32.com/eduke32@8694 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/sw/src/brooms.cpp # source/sw/src/draw.cpp # source/sw/src/game.cpp # source/sw/src/inv.cpp # source/sw/src/save.cpp # source/sw/src/spike.cpp # source/sw/src/text.cpp # source/sw/src/weapon.cpp
15 lines
654 B
C
15 lines
654 B
C
BEGIN_SW_NS
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int ActorFollowTrack(short SpriteNum,short locktics);
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void ActorLeaveTrack(short SpriteNum);
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void RefreshPoints(SECTOR_OBJECTp sop,int nx,int ny,SWBOOL dynamic);
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void TrackSetup(void);
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void PlaceSectorObject(SECTOR_OBJECTp sop,int newx,int newy);
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void PlaceSectorObjectsOnTracks(void);
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void PlaceActorsOnTracks(void);
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void SetupSectorObject(short sectnum,short tag);
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void PostSetupSectorObject(void);
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void VehicleSetSmoke(SECTOR_OBJECTp sop,ANIMATORp animator);
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void CollapseSectorObject(SECTOR_OBJECTp sop,int nx,int ny);
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void KillSectorObjectSprites(SECTOR_OBJECTp sop);
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void MoveSectorObjects(SECTOR_OBJECTp sop,short locktics);
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END_SW_NS
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