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https://github.com/ZDoom/Raze.git
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3a00480efd
As soon as default init for CON gets in this won't work right anymore - these must come last, not first. This commit contains all the trivial cases with no inheritance concerns.
83 lines
No EOL
1.3 KiB
Text
83 lines
No EOL
1.3 KiB
Text
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class RedneckLumberBlade : DukeActor
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{
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default
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{
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spriteset "LUMBERBLADE1", "LUMBERBLADE";
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}
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override void Initialize()
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{
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self.ChangeStat(STAT_LUMBERMILL);
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self.extra = 0;
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}
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override void Tick()
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{
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if (self.hitag == 100)
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{
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self.pos.Z += 4;
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if (self.pos.Z >= self.sector.floorz + 59.25)
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self.pos.Z = self.sector.floorz + 59.25;
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}
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if (self.spritesetindex == 1)
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{
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self.extra++;
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if (self.extra == 192)
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{
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self.hitag = 0;
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self.pos.Z = self.sector.floorz - 59.25;
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self.extra = 0;
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self.setSpritesetImage(0);
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dlevel.resetswitch(999);
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}
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}
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}
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override bool onUse(DukePlayer user)
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{
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if (user == null) // guard against unwanted activation
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{
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self.setSpritesetImage(1);
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self.hitag = 100;
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self.extra = 0;
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self.PlayActorSound("BK_JIB2");
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return true;
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}
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return false;
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}
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override void onTouch(DukePlayer user)
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{
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if (self.spritesetindex == 0)
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{
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user.quickkill();
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user.actor.PlayActorSound("JOE9000B");
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}
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}
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}
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// Development garbage?
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Class RedneckKegHolder : DukeActor
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{
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default
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{
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pic "KEGHOLDER";
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}
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override void Initialize()
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{
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self.cstat = CSTAT_SPRITE_INVISIBLE;
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self.ChangeStat(STAT_LUMBERMILL);
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}
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override bool OnUse(DukePlayer user)
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{
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if (user != null) return false;
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self.Destroy();
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return true;
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}
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} |