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raze
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74b01416d0
raze
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polymer
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terminx
74b01416d0
Allow non-player hitscan projectiles to spawn sprites when impacting walls or sectors, and allow them to break sector textures (they could already break wall textures)
...
git-svn-id:
https://svn.eduke32.com/eduke32@5783
1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:33 +00:00
..
eduke32
Allow non-player hitscan projectiles to spawn sprites when impacting walls or sectors, and allow them to break sector textures (they could already break wall textures)
2016-06-21 00:32:33 +00:00
synthesis.sh
Makefile: Revamp setup of all things SDL.
2016-06-15 07:08:35 +00:00