Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2016-06-21 00:32:33 +00:00
polymer Allow non-player hitscan projectiles to spawn sprites when impacting walls or sectors, and allow them to break sector textures (they could already break wall textures) 2016-06-21 00:32:33 +00:00
.gitignore Update ignore rules. 2016-05-23 04:54:13 +00:00