raze/polymer/eduke32/build/include
helixhorned b8ed142c6b Remove some #if 0 blocks that are probably of no interest any more.
For reference, they are the following:
 - cache1d.c: suckcache()
 - build.c: compare_wall_coords()
 - make switch-invisible heuristic
 - Mapster32: old sprite search
 - Mapster32: manual z range
 - m32script: read/writearray, qgetsysstr
 - menus.c: savetemp()

git-svn-id: https://svn.eduke32.com/eduke32@2981 1a8010ca-5511-0410-912e-c29ae57300e0
2012-09-02 14:00:58 +00:00
..
msvc win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
a.h Classic: add {,m,t}vlineasm1nonpow2, currently unreferenced from high-level drawing. 2012-07-06 11:27:46 +00:00
baselayer.h In setaspect_new, determine the aspect with {x,y}dim again except for showview. 2012-08-16 21:48:56 +00:00
build.h Mapster32: for c&p-ing map portions w/o TROR, fix wrongly resetting wall lotag/extra 2012-08-26 22:10:40 +00:00
cache1d.h Remove some #if 0 blocks that are probably of no interest any more. 2012-09-02 14:00:58 +00:00
common.h Factor out r2726' kopen4load checks into testkopen, closing opened files. 2012-06-11 20:35:47 +00:00
compat.h OpenBSD build fix from Brad Smith (plus a couple of irrelevant changes to the same file from my local tree) 2012-08-19 04:01:04 +00:00
crc32.h A bunch of multiplayer improvements 2009-12-14 05:23:29 +00:00
dxdidf.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
dynamicgtk.h Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect. 2010-07-02 01:26:56 +00:00
editor.h Mapster32: properly reset highlights in undo/redo. 2012-08-20 21:27:42 +00:00
glbuild.h Throw a commented #define DEBUG_TEXTURE_NAMES into glbuild.h. 2012-06-01 20:09:15 +00:00
glext.h Polymer: preliminary support for GL_ARB_debug_output 2011-10-02 05:56:35 +00:00
gtkbits.h ass rape 2009-01-09 09:29:17 +00:00
hightile.h Rearrange 'struct hicreplc_t' members so that no padding is inserted on x64. 2012-01-26 21:58:25 +00:00
kplib.h ass rape 2009-01-09 09:29:17 +00:00
lzwnew.h ass rape 2009-01-09 09:29:17 +00:00
m32script.h Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32. 2012-08-06 20:00:35 +00:00
malloc.c.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
md4.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
mdsprite.h Fix sprite[] access with indices > MAXSPRITES in Polymer model drawing code. 2012-01-22 17:18:49 +00:00
mutex.h Patch adding Wii support by tueidj, part 6: mutexes 2012-05-01 12:39:20 +00:00
nedmalloc.h Make nedmalloc a compile time option and add support for loading an external nedmalloc.dll at run time if it isn't compiled in 2010-05-18 00:30:30 +00:00
osd.h Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness 2012-07-01 22:11:33 +00:00
osxbits.h Very few actual changes... mostly formatting fixes from astyle 2010-01-23 22:12:02 +00:00
osxmain.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.h Constify various char* vars, parameters, etc. for more -Wwrite-strings cleanness 2012-07-01 22:11:33 +00:00
polymost.h Make 'double ghoriz' static in polymost.c. 2012-03-04 20:13:34 +00:00
pragmas.h A couple of misc. Wii changes. 2012-05-06 20:23:20 +00:00
prlights.h Fixes compilation for now. Now if my executable would start... 2010-08-12 13:38:37 +00:00
quicklz.h Update QuickLZ to 1.5.1 beta 7 2012-05-17 21:36:50 +00:00
rawinput.h win32 stuck input fix among other minor changes 2010-05-16 22:53:08 +00:00
scancodes.h Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
scriptfile.h Guard scriptfile.h with an #ifndef sentinel. 2012-03-26 22:04:59 +00:00
sdl_inc.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
sdlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
startwin.editor.h Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
winlayer.h Fix JonoF's email address. 2012-03-12 04:47:04 +00:00