raze/source/common/rendering/hwrenderer
Christoph Oelckers 6aa61e72b5 - backend update from GZDoom.
* cleanup on the sound init code.
* added #pragma once in several headers.
* macOS version detection overhaul.
2023-07-22 09:54:00 +02:00
..
data - backend update from GZDoom. 2023-07-22 09:54:00 +02:00
postprocessing - Backend update from GZDoom. 2023-01-15 09:30:01 +01:00
hw_draw2d.cpp - removed all remnants of the softpoly renderer which was never used in Raze. 2022-08-03 13:27:48 +02:00