raze/polymer/eduke32/source/lunatic
helixhorned 694975b2f5 Polymost: make spriteext[].{x,y,z}off independent of xdimen/viewingrange/aspect.
The offsets (that will translate the axes for .pitch/.roll rotation) were
calculated improperly with screen sizes other than 1280 x 1024 and were
dependent on other related variables. The fix proceeded empirically, i.e. mostly
trial, error, and some educated guesswork. (It's telling that the magic constant
1280 is needed.)  A test for Lunatic is added to test.lua that will rotate
SEENINES.
Bug pointed out by Mblackwell.

git-svn-id: https://svn.eduke32.com/eduke32@4058 1a8010ca-5511-0410-912e-c29ae57300e0
2013-09-13 20:23:45 +00:00
..
doc Lunatic doc: add some text and examples for using require()/module(). 2013-09-08 20:18:51 +00:00
m32
test Lunatic doc: add some text and examples for using require()/module(). 2013-09-08 20:18:51 +00:00
util Add foreachmap.lua module 'colenemy', allow passing module name to findmaps.sh. 2013-09-10 19:17:06 +00:00
bcarray.lua Lunatic: replace 'idx >= BOUND+0ULL' idiom with 'not (idx >= 0 and idx < BOUND)' 2013-07-19 12:49:02 +00:00
bcheck.lua Lunatic: replace 'idx >= BOUND+0ULL' idiom with 'not (idx >= 0 and idx < BOUND)' 2013-07-19 12:49:02 +00:00
bitar.lua
con_lang.lua
control.lua Lunatic: r/w gamearrays in binary mode, checks for mapdiff.sh, add test/gamearray.con. 2013-09-06 14:43:20 +00:00
defs.ilua Lunatic: make -Lopts=strict also error on some table reads w/ nonexistent keys. 2013-09-05 17:37:47 +00:00
defs_common.lua Lunatic: r/w gamearrays in binary mode, checks for mapdiff.sh, add test/gamearray.con. 2013-09-06 14:43:20 +00:00
defs_m32.ilua
dis_x64.lua
dis_x86.lua
dump.lua A couple of minor changes. 2013-09-05 17:37:44 +00:00
dynsymlist
dynsymlist_m32
engine_maptext.lua Lunatic: replace 'idx >= BOUND+0ULL' idiom with 'not (idx >= 0 and idx < BOUND)' 2013-07-19 12:49:02 +00:00
listglobals.sh Lunatic: gv.getangle() vs. analogous Lua function test, add some anchors to doc. 2013-09-05 17:37:36 +00:00
lunacon.lua Lunatic: on the Lua side, rename gv.g_RETURN to the prettier gv.RETURN. 2013-08-23 17:01:10 +00:00
lunatic_game.c Lunatic: prepare Makefiles for synthesis build. 2013-08-11 15:28:42 +00:00
lunatic_game.h
lunatic_m32.c Lunatic: prepare Makefiles for synthesis build. 2013-08-11 15:28:42 +00:00
lunatic_m32.h
profdemo.lua
randgen.lua Lunatic: a couple of trivial changes. 2013-08-18 19:24:25 +00:00
savegame.lua
stat.lua
strict.lua
test.lua Polymost: make spriteext[].{x,y,z}off independent of xdimen/viewingrange/aspect. 2013-09-13 20:23:45 +00:00
v.lua A couple of minor changes. 2013-09-05 17:37:44 +00:00
xmath.lua Lunatic: replace 'idx >= BOUND+0ULL' idiom with 'not (idx >= 0 and idx < BOUND)' 2013-07-19 12:49:02 +00:00