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https://github.com/ZDoom/Raze.git
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1182 lines
34 KiB
C++
1182 lines
34 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
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Copyright (C) 2020 - Christoph Oelckers
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This file is part of Enhanced Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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EDuke enhancements integrated: 04/13/2003 - Matt Saettler
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Note: EDuke source was in transition. Changes are in-progress in the
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source as it is released.
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*/
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//-------------------------------------------------------------------------
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#include <utility>
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#include "ns.h"
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#include "global.h"
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#include "game.h"
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#include "sounds.h"
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#include "names.h"
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BEGIN_DUKE_NS
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int spawn_d(int j, int pn)
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{
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int x;
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int i = initspriteforspawn(j, pn, { CRACK1, CRACK2, CRACK3, CRACK4, SPEAKER, LETTER, DUCK, TARGET, TRIPBOMB, VIEWSCREEN, VIEWSCREEN2 });
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if (!(i & 0x1000000)) return i;
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i &= 0xffffff;
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auto sp = &sprite[i];
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auto t = hittype[i].temp_data;
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int sect = sp->sectnum;
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if (isWorldTour())
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{
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switch (sp->picnum)
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{
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case BOSS5STAYPUT:
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hittype[i].actorstayput = sp->sectnum;
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case FIREFLY:
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case BOSS5:
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if (sp->picnum == BOSS5 || sp->picnum == BOSS5STAYPUT)
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{
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if (j >= 0 && sprite[j].picnum == RESPAWN)
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sp->pal = sprite[j].pal;
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if (sp->pal != 0)
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{
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sp->clipdist = 80;
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sp->xrepeat = 40;
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sp->yrepeat = 40;
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}
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else
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{
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sp->xrepeat = 80;
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sp->yrepeat = 80;
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sp->clipdist = 164;
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}
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}
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else
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{
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sp->xrepeat = 40;
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sp->yrepeat = 40;
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sp->clipdist = 80;
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}
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if (j >= 0)
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sp->lotag = 0;
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if ((sp->lotag > ud.player_skill) || ud.monsters_off)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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break;
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}
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else
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{
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makeitfall(i);
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sp->cstat |= 257;
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ps[connecthead].max_actors_killed++;
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if (j >= 0) {
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hittype[i].timetosleep = 0;
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fi.check_fta_sounds(i);
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changespritestat(i, 1);
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} else
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changespritestat(i, 2);
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}
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return i;
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case FIREFLYFLYINGEFFECT:
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sp->owner = j;
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changespritestat(i, 5);
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sp->xrepeat = 16;
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sp->yrepeat = 16;
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return i;
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case LAVAPOOLBUBBLE:
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if (sprite[j].xrepeat < 30)
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return i;
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sp->owner = j;
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changespritestat(i, 5);
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sp->x += krand() % 512 - 256;
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sp->y += krand() % 512 - 256;
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sp->xrepeat = 16;
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sp->yrepeat = 16;
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return i;
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case WHISPYSMOKE:
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changespritestat(i, 5);
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sp->x += krand() % 256 - 128;
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sp->y += krand() % 256 - 128;
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sp->xrepeat = 20;
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sp->yrepeat = 20;
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return i;
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case SERIOUSSAM:
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changespritestat(i, 2);
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sp->cstat = 257;
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sp->extra = 150;
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return i;
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}
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}
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switch(sp->picnum)
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{
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default:
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spawninitdefault(j, i);
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break;
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case FOF:
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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break;
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case WATERSPLASH2:
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if(j >= 0)
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{
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setsprite(i,sprite[j].x,sprite[j].y,sprite[j].z);
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sp->xrepeat = sp->yrepeat = 8+(krand()&7);
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}
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else sp->xrepeat = sp->yrepeat = 16+(krand()&15);
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sp->shade = -16;
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sp->cstat |= 128;
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if(j >= 0)
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{
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if(sector[sprite[j].sectnum].lotag == 2)
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{
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sp->z = getceilzofslope(sp->sectnum,sp->x,sp->y)+(16<<8);
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sp->cstat |= 8;
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}
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else if( sector[sprite[j].sectnum].lotag == 1)
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sp->z = getflorzofslope(sp->sectnum,sp->x,sp->y);
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}
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if(sector[sect].floorpicnum == FLOORSLIME ||
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sector[sect].ceilingpicnum == FLOORSLIME)
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sp->pal = 7;
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case NEON1:
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case NEON2:
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case NEON3:
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case NEON4:
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case NEON5:
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case NEON6:
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case DOMELITE:
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if(sp->picnum != WATERSPLASH2)
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sp->cstat |= 257;
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case NUKEBUTTON:
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if(sp->picnum == DOMELITE)
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sp->cstat |= 257;
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case JIBS1:
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case JIBS2:
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case JIBS3:
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case JIBS4:
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case JIBS5:
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case JIBS6:
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case HEADJIB1:
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case ARMJIB1:
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case LEGJIB1:
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case LIZMANHEAD1:
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case LIZMANARM1:
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case LIZMANLEG1:
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case DUKETORSO:
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case DUKEGUN:
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case DUKELEG:
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changespritestat(i,5);
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break;
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case TONGUE:
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if(j >= 0)
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sp->ang = sprite[j].ang;
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sp->z -= 38<<8;
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sp->zvel = 256-(krand()&511);
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sp->xvel = 64-(krand()&127);
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changespritestat(i,4);
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break;
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case NATURALLIGHTNING:
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sp->cstat &= ~257;
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sp->cstat |= 32768;
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break;
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case TRANSPORTERSTAR:
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case TRANSPORTERBEAM:
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spawntransporter(j, i, sp->picnum == TRANSPORTERBEAM);
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break;
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case FRAMEEFFECT1:
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if(j >= 0)
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{
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sp->xrepeat = sprite[j].xrepeat;
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sp->yrepeat = sprite[j].yrepeat;
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t[1] = sprite[j].picnum;
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}
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else sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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break;
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case LASERLINE:
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sp->yrepeat = 6;
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sp->xrepeat = 32;
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if(lasermode == 1)
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sp->cstat = 16 + 2;
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else if(lasermode == 0 || lasermode == 2)
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sp->cstat = 16;
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else
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{
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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}
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if(j >= 0) sp->ang = hittype[j].temp_data[5]+512;
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changespritestat(i,5);
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break;
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case FORCESPHERE:
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if(j == -1 )
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{
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sp->cstat = (short) 32768;
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changespritestat(i,2);
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}
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else
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{
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sp->xrepeat = sp->yrepeat = 1;
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changespritestat(i,5);
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}
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break;
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case BLOOD:
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sp->xrepeat = sp->yrepeat = 16;
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sp->z -= (26<<8);
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if( j >= 0 && sprite[j].pal == 6 )
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sp->pal = 6;
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changespritestat(i,5);
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break;
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case LAVAPOOL:
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if (!isWorldTour()) // Twentieth Anniversary World Tour
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return i;
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case BLOODPOOL:
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case PUKE:
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if (spawnbloodpoolpart1(j, i)) break;
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if(j >= 0 && sp->picnum != PUKE)
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{
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if( sprite[j].pal == 1)
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sp->pal = 1;
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else if( sprite[j].pal != 6 && sprite[j].picnum != NUKEBARREL && sprite[j].picnum != TIRE )
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{
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if(sprite[j].picnum == FECES)
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sp->pal = 7; // Brown
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else sp->pal = 2; // Red
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}
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else sp->pal = 0; // green
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if(sprite[j].picnum == TIRE)
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sp->shade = 127;
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}
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sp->cstat |= 32;
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case FECES:
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if( j >= 0)
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sp->xrepeat = sp->yrepeat = 1;
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changespritestat(i,5);
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break;
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case BLOODSPLAT1:
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case BLOODSPLAT2:
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case BLOODSPLAT3:
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case BLOODSPLAT4:
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sp->cstat |= 16;
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sp->xrepeat = 7+(krand()&7);
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sp->yrepeat = 7+(krand()&7);
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sp->z -= (16<<8);
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if(j >= 0 && sprite[j].pal == 6)
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sp->pal = 6;
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insertspriteq(i);
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changespritestat(i,5);
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break;
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case TRIPBOMB:
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if( sp->lotag > ud.player_skill )
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{
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sp->xrepeat=sp->yrepeat=0;
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changespritestat(i,5);
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break;
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}
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sp->xrepeat=4;
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sp->yrepeat=5;
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sp->owner = i;
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sp->hitag = i;
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sp->xvel = 16;
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ssp(i,CLIPMASK0);
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hittype[i].temp_data[0] = 17;
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hittype[i].temp_data[2] = 0;
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hittype[i].temp_data[5] = sp->ang;
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case SPACEMARINE:
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if(sp->picnum == SPACEMARINE)
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{
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sp->extra = 20;
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sp->cstat |= 257;
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}
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changespritestat(i,2);
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break;
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case HYDRENT:
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case PANNEL1:
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case PANNEL2:
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case SATELITE:
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case FUELPOD:
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case SOLARPANNEL:
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case ANTENNA:
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case GRATE1:
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case CHAIR1:
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case CHAIR2:
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case CHAIR3:
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case BOTTLE1:
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case BOTTLE2:
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case BOTTLE3:
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case BOTTLE4:
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case BOTTLE5:
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case BOTTLE6:
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case BOTTLE7:
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case BOTTLE8:
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case BOTTLE10:
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case BOTTLE11:
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case BOTTLE12:
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case BOTTLE13:
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case BOTTLE14:
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case BOTTLE15:
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case BOTTLE16:
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case BOTTLE17:
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case BOTTLE18:
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case BOTTLE19:
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case OCEANSPRITE1:
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case OCEANSPRITE2:
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case OCEANSPRITE3:
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case OCEANSPRITE5:
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case MONK:
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case INDY:
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case LUKE:
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case JURYGUY:
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case SCALE:
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case VACUUM:
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case FANSPRITE:
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case CACTUS:
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case CACTUSBROKE:
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case HANGLIGHT:
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case FETUS:
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case FETUSBROKE:
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case CAMERALIGHT:
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case MOVIECAMERA:
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case IVUNIT:
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case POT1:
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case POT2:
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case POT3:
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case TRIPODCAMERA:
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case SUSHIPLATE1:
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case SUSHIPLATE2:
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case SUSHIPLATE3:
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case SUSHIPLATE4:
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case SUSHIPLATE5:
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case WAITTOBESEATED:
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case VASE:
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case PIPE1:
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case PIPE2:
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case PIPE3:
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case PIPE4:
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case PIPE5:
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case PIPE6:
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sp->clipdist = 32;
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sp->cstat |= 257;
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case OCEANSPRITE4:
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changespritestat(i,0);
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break;
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case FEMMAG1:
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case FEMMAG2:
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sp->cstat &= ~257;
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changespritestat(i,0);
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break;
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case DUKETAG:
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case SIGN1:
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case SIGN2:
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if(ud.multimode < 2 && sp->pal)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i,5);
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}
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else sp->pal = 0;
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break;
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case MASKWALL1:
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case MASKWALL2:
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case MASKWALL3:
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case MASKWALL4:
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case MASKWALL5:
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case MASKWALL6:
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case MASKWALL7:
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case MASKWALL8:
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case MASKWALL9:
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case MASKWALL10:
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case MASKWALL11:
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case MASKWALL12:
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case MASKWALL13:
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case MASKWALL14:
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case MASKWALL15:
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j = sp->cstat&60;
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sp->cstat = j|1;
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changespritestat(i,0);
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break;
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case FOOTPRINTS:
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case FOOTPRINTS2:
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case FOOTPRINTS3:
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case FOOTPRINTS4:
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initfootprint(j, i);
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break;
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case FEM1:
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case FEM2:
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case FEM3:
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case FEM4:
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case FEM5:
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case FEM6:
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case FEM7:
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case FEM8:
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case FEM9:
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case FEM10:
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case PODFEM1:
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case NAKED1:
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case STATUE:
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case TOUGHGAL:
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sp->yvel = sp->hitag;
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sp->hitag = -1;
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if(sp->picnum == PODFEM1) sp->extra <<= 1;
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case BLOODYPOLE:
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case QUEBALL:
|
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case STRIPEBALL:
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if(sp->picnum == QUEBALL || sp->picnum == STRIPEBALL)
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{
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sp->cstat = 256;
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sp->clipdist = 8;
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}
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else
|
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{
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sp->cstat |= 257;
|
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sp->clipdist = 32;
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}
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|
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changespritestat(i,2);
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break;
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|
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case DUKELYINGDEAD:
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if(j >= 0 && sprite[j].picnum == APLAYER)
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{
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sp->xrepeat = sprite[j].xrepeat;
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sp->yrepeat = sprite[j].yrepeat;
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sp->shade = sprite[j].shade;
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sp->pal = ps[sprite[j].yvel].palookup;
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}
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case DUKECAR:
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case HELECOPT:
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// if(sp->picnum == HELECOPT || sp->picnum == DUKECAR) sp->xvel = 1024;
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sp->cstat = 0;
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sp->extra = 1;
|
|
sp->xvel = 292;
|
|
sp->zvel = 360;
|
|
case RESPAWNMARKERRED:
|
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case BLIMP:
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|
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if(sp->picnum == RESPAWNMARKERRED)
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{
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sp->xrepeat = sp->yrepeat = 24;
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if(j >= 0) sp->z = hittype[j].floorz; // -(1<<4);
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}
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else
|
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{
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sp->cstat |= 257;
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sp->clipdist = 128;
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}
|
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case MIKE:
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if(sp->picnum == MIKE)
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sp->yvel = sp->hitag;
|
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case WEATHERWARN:
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changespritestat(i,1);
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break;
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|
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case SPOTLITE:
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t[0] = sp->x;
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t[1] = sp->y;
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break;
|
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case BULLETHOLE:
|
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sp->xrepeat = sp->yrepeat = 3;
|
|
sp->cstat = 16+(krand()&12);
|
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insertspriteq(i);
|
|
case MONEY:
|
|
case MAIL:
|
|
case PAPER:
|
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if( sp->picnum == MONEY || sp->picnum == MAIL || sp->picnum == PAPER )
|
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{
|
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hittype[i].temp_data[0] = krand()&2047;
|
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sp->cstat = krand()&12;
|
|
sp->xrepeat = sp->yrepeat = 8;
|
|
sp->ang = krand()&2047;
|
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}
|
|
changespritestat(i,5);
|
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break;
|
|
|
|
case VIEWSCREEN:
|
|
case VIEWSCREEN2:
|
|
sp->owner = i;
|
|
sp->lotag = 1;
|
|
sp->extra = 1;
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case SHELL: //From the player
|
|
case SHOTGUNSHELL:
|
|
initshell(j, i, sp->picnum == SHELL);
|
|
break;
|
|
|
|
case RESPAWN:
|
|
sp->extra = 66-13;
|
|
case MUSICANDSFX:
|
|
if( ud.multimode < 2 && sp->pal == 1)
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
sp->cstat = (short)32768;
|
|
changespritestat(i,11);
|
|
break;
|
|
|
|
case ONFIRE:
|
|
// Twentieth Anniversary World Tour
|
|
if (!isWorldTour())
|
|
break;
|
|
|
|
case EXPLOSION2:
|
|
case EXPLOSION2BOT:
|
|
case BURNING:
|
|
case BURNING2:
|
|
case SMALLSMOKE:
|
|
case SHRINKEREXPLOSION:
|
|
case COOLEXPLOSION1:
|
|
|
|
if(j >= 0)
|
|
{
|
|
sp->ang = sprite[j].ang;
|
|
sp->shade = -64;
|
|
sp->cstat = 128|(krand()&4);
|
|
}
|
|
|
|
if(sp->picnum == EXPLOSION2 || sp->picnum == EXPLOSION2BOT)
|
|
{
|
|
sp->xrepeat = 48;
|
|
sp->yrepeat = 48;
|
|
sp->shade = -127;
|
|
sp->cstat |= 128;
|
|
}
|
|
else if(sp->picnum == SHRINKEREXPLOSION )
|
|
{
|
|
sp->xrepeat = 32;
|
|
sp->yrepeat = 32;
|
|
}
|
|
else if( sp->picnum == SMALLSMOKE )
|
|
{
|
|
// 64 "money"
|
|
sp->xrepeat = 24;
|
|
sp->yrepeat = 24;
|
|
}
|
|
else if(sp->picnum == BURNING || sp->picnum == BURNING2)
|
|
{
|
|
sp->xrepeat = 4;
|
|
sp->yrepeat = 4;
|
|
}
|
|
|
|
if(j >= 0)
|
|
{
|
|
x = getflorzofslope(sp->sectnum,sp->x,sp->y);
|
|
if(sp->z > x-(12<<8) )
|
|
sp->z = x-(12<<8);
|
|
}
|
|
|
|
changespritestat(i,5);
|
|
|
|
break;
|
|
|
|
case PLAYERONWATER:
|
|
if(j >= 0)
|
|
{
|
|
sp->xrepeat = sprite[j].xrepeat;
|
|
sp->yrepeat = sprite[j].yrepeat;
|
|
sp->zvel = 128;
|
|
if(sector[sp->sectnum].lotag != 2)
|
|
sp->cstat |= 32768;
|
|
}
|
|
changespritestat(i,13);
|
|
break;
|
|
|
|
case APLAYER:
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
j = ud.coop;
|
|
if(j == 2) j = 0;
|
|
|
|
if( ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag) )
|
|
changespritestat(i,5);
|
|
else
|
|
changespritestat(i,10);
|
|
break;
|
|
case WATERBUBBLE:
|
|
if(j >= 0 && sprite[j].picnum == APLAYER)
|
|
sp->z -= (16<<8);
|
|
if( sp->picnum == WATERBUBBLE)
|
|
{
|
|
if( j >= 0 )
|
|
sp->ang = sprite[j].ang;
|
|
sp->xrepeat = sp->yrepeat = 4;
|
|
}
|
|
else sp->xrepeat = sp->yrepeat = 32;
|
|
|
|
changespritestat(i,5);
|
|
break;
|
|
|
|
case CRANE:
|
|
initcrane(j, i, CRANEPOLE);
|
|
break;
|
|
|
|
case WATERDRIP:
|
|
initwaterdrip(j, i);
|
|
break;
|
|
case TRASH:
|
|
|
|
if(sp->picnum != WATERDRIP)
|
|
sp->ang = krand()&2047;
|
|
|
|
case WATERDRIPSPLASH:
|
|
|
|
sp->xrepeat = 24;
|
|
sp->yrepeat = 24;
|
|
|
|
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case PLUG:
|
|
sp->lotag = 9999;
|
|
changespritestat(i,6);
|
|
break;
|
|
case TOUCHPLATE:
|
|
t[2] = sector[sect].floorz;
|
|
if(sector[sect].lotag != 1 && sector[sect].lotag != 2)
|
|
sector[sect].floorz = sp->z;
|
|
if (!isWorldTour())
|
|
{
|
|
if (sp->pal && ud.multimode > 1)
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i, 5);
|
|
break;
|
|
}
|
|
}
|
|
else { // Twentieth Anniversary World Tour addition
|
|
if ((sp->pal == 1 && ud.multimode > 1) // Single-game Only
|
|
|| (sp->pal == 2 && (ud.multimode == 1 || ud.multimode > 1 && ud.coop != 1)) // Co-op Only
|
|
|| (sp->pal == 3 && (ud.multimode == 1 || ud.multimode > 1 && ud.coop == 1))) // Dukematch Only
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i, 5);
|
|
break;
|
|
}
|
|
}
|
|
case WATERBUBBLEMAKER:
|
|
if (sp->hitag && sp->picnum == WATERBUBBLEMAKER)
|
|
{ // JBF 20030913: Pisses off move(), eg. in bobsp2
|
|
Printf(TEXTCOLOR_YELLOW "WARNING: WATERBUBBLEMAKER %d @ %d,%d with hitag!=0. Applying fixup.\n",i,sp->x,sp->y);
|
|
sp->hitag = 0;
|
|
}
|
|
sp->cstat |= 32768;
|
|
changespritestat(i,6);
|
|
break;
|
|
case BOLT1:
|
|
case BOLT1+1:
|
|
case BOLT1+2:
|
|
case BOLT1+3:
|
|
case SIDEBOLT1:
|
|
case SIDEBOLT1+1:
|
|
case SIDEBOLT1+2:
|
|
case SIDEBOLT1+3:
|
|
t[0] = sp->xrepeat;
|
|
t[1] = sp->yrepeat;
|
|
case MASTERSWITCH:
|
|
if(sp->picnum == MASTERSWITCH)
|
|
sp->cstat |= 32768;
|
|
sp->yvel = 0;
|
|
changespritestat(i,6);
|
|
break;
|
|
case TARGET:
|
|
case DUCK:
|
|
case LETTER:
|
|
sp->extra = 1;
|
|
sp->cstat |= 257;
|
|
changespritestat(i,1);
|
|
break;
|
|
case OCTABRAINSTAYPUT:
|
|
case LIZTROOPSTAYPUT:
|
|
case PIGCOPSTAYPUT:
|
|
case LIZMANSTAYPUT:
|
|
case BOSS1STAYPUT:
|
|
case PIGCOPDIVE:
|
|
case COMMANDERSTAYPUT:
|
|
case BOSS4STAYPUT:
|
|
hittype[i].actorstayput = sp->sectnum;
|
|
case BOSS1:
|
|
case BOSS2:
|
|
case BOSS3:
|
|
case BOSS4:
|
|
case ROTATEGUN:
|
|
case GREENSLIME:
|
|
if(sp->picnum == GREENSLIME)
|
|
sp->extra = 1;
|
|
case DRONE:
|
|
case LIZTROOPONTOILET:
|
|
case LIZTROOPJUSTSIT:
|
|
case LIZTROOPSHOOT:
|
|
case LIZTROOPJETPACK:
|
|
case LIZTROOPDUCKING:
|
|
case LIZTROOPRUNNING:
|
|
case LIZTROOP:
|
|
case OCTABRAIN:
|
|
case COMMANDER:
|
|
case PIGCOP:
|
|
case LIZMAN:
|
|
case LIZMANSPITTING:
|
|
case LIZMANFEEDING:
|
|
case LIZMANJUMP:
|
|
case ORGANTIC:
|
|
case RAT:
|
|
case SHARK:
|
|
|
|
if(sp->pal == 0)
|
|
{
|
|
switch(sp->picnum)
|
|
{
|
|
case LIZTROOPONTOILET:
|
|
case LIZTROOPSHOOT:
|
|
case LIZTROOPJETPACK:
|
|
case LIZTROOPDUCKING:
|
|
case LIZTROOPRUNNING:
|
|
case LIZTROOPSTAYPUT:
|
|
case LIZTROOPJUSTSIT:
|
|
case LIZTROOP:
|
|
sp->pal = 22;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( sp->picnum == BOSS4STAYPUT || sp->picnum == BOSS1 || sp->picnum == BOSS2 || sp->picnum == BOSS1STAYPUT || sp->picnum == BOSS3 || sp->picnum == BOSS4 )
|
|
{
|
|
if(j >= 0 && sprite[j].picnum == RESPAWN)
|
|
sp->pal = sprite[j].pal;
|
|
if(sp->pal)
|
|
{
|
|
sp->clipdist = 80;
|
|
sp->xrepeat = 40;
|
|
sp->yrepeat = 40;
|
|
}
|
|
else
|
|
{
|
|
sp->xrepeat = 80;
|
|
sp->yrepeat = 80;
|
|
sp->clipdist = 164;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(sp->picnum != SHARK)
|
|
{
|
|
sp->xrepeat = 40;
|
|
sp->yrepeat = 40;
|
|
sp->clipdist = 80;
|
|
}
|
|
else
|
|
{
|
|
sp->xrepeat = 60;
|
|
sp->yrepeat = 60;
|
|
sp->clipdist = 40;
|
|
}
|
|
}
|
|
|
|
if(j >= 0) sp->lotag = 0;
|
|
|
|
if( ( sp->lotag > ud.player_skill ) || ud.monsters_off == 1 )
|
|
{
|
|
sp->xrepeat=sp->yrepeat=0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
makeitfall(i);
|
|
|
|
if(sp->picnum == RAT)
|
|
{
|
|
sp->ang = krand()&2047;
|
|
sp->xrepeat = sp->yrepeat = 48;
|
|
sp->cstat = 0;
|
|
}
|
|
else
|
|
{
|
|
sp->cstat |= 257;
|
|
|
|
if(sp->picnum != SHARK)
|
|
ps[myconnectindex].max_actors_killed++;
|
|
}
|
|
|
|
if(sp->picnum == ORGANTIC) sp->cstat |= 128;
|
|
|
|
if(j >= 0)
|
|
{
|
|
hittype[i].timetosleep = 0;
|
|
fi.check_fta_sounds(i);
|
|
changespritestat(i,1);
|
|
}
|
|
else changespritestat(i,2);
|
|
}
|
|
|
|
if(sp->picnum == ROTATEGUN)
|
|
sp->zvel = 0;
|
|
|
|
break;
|
|
|
|
case LOCATORS:
|
|
sp->cstat |= 32768;
|
|
changespritestat(i,7);
|
|
break;
|
|
|
|
case ACTIVATORLOCKED:
|
|
case ACTIVATOR:
|
|
sp->cstat = (short) 32768;
|
|
if(sp->picnum == ACTIVATORLOCKED)
|
|
sector[sp->sectnum].lotag |= 16384;
|
|
changespritestat(i,8);
|
|
break;
|
|
|
|
case DOORSHOCK:
|
|
sp->cstat |= 1+256;
|
|
sp->shade = -12;
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case OOZ:
|
|
case OOZ2:
|
|
sp->shade = -12;
|
|
|
|
if(j >= 0)
|
|
{
|
|
if( sprite[j].picnum == NUKEBARREL )
|
|
sp->pal = 8;
|
|
insertspriteq(i);
|
|
}
|
|
|
|
changespritestat(i,1);
|
|
|
|
getglobalz(i);
|
|
|
|
j = (hittype[i].floorz-hittype[i].ceilingz)>>9;
|
|
|
|
sp->yrepeat = j;
|
|
sp->xrepeat = 25-(j>>1);
|
|
sp->cstat |= (krand()&4);
|
|
|
|
break;
|
|
|
|
case HEAVYHBOMB:
|
|
if(j >= 0)
|
|
sp->owner = j;
|
|
else sp->owner = i;
|
|
sp->xrepeat = sp->yrepeat = 9;
|
|
sp->yvel = 4;
|
|
case REACTOR2:
|
|
case REACTOR:
|
|
case RECON:
|
|
if (initreactor(j, i, sp->picnum == RECON)) return i;
|
|
break;
|
|
|
|
case FLAMETHROWERSPRITE:
|
|
case FLAMETHROWERAMMO: // Twentieth Anniversary World Tour
|
|
if (!isWorldTour())
|
|
break;
|
|
|
|
case ATOMICHEALTH:
|
|
case STEROIDS:
|
|
case HEATSENSOR:
|
|
case SHIELD:
|
|
case AIRTANK:
|
|
case TRIPBOMBSPRITE:
|
|
case JETPACK:
|
|
case HOLODUKE:
|
|
|
|
case FIRSTGUNSPRITE:
|
|
case CHAINGUNSPRITE:
|
|
case SHOTGUNSPRITE:
|
|
case RPGSPRITE:
|
|
case SHRINKERSPRITE:
|
|
case FREEZESPRITE:
|
|
case DEVISTATORSPRITE:
|
|
|
|
case SHOTGUNAMMO:
|
|
case FREEZEAMMO:
|
|
case HBOMBAMMO:
|
|
case CRYSTALAMMO:
|
|
case GROWAMMO:
|
|
case BATTERYAMMO:
|
|
case DEVISTATORAMMO:
|
|
case RPGAMMO:
|
|
case BOOTS:
|
|
case AMMO:
|
|
case AMMOLOTS:
|
|
case COLA:
|
|
case FIRSTAID:
|
|
case SIXPAK:
|
|
if(j >= 0)
|
|
{
|
|
sp->lotag = 0;
|
|
sp->z -= (32<<8);
|
|
sp->zvel = -1024;
|
|
ssp(i,CLIPMASK0);
|
|
sp->cstat = krand()&4;
|
|
}
|
|
else
|
|
{
|
|
sp->owner = i;
|
|
sp->cstat = 0;
|
|
}
|
|
|
|
if( ( ud.multimode < 2 && sp->pal != 0) || (sp->lotag > ud.player_skill) )
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
|
|
sp->pal = 0;
|
|
|
|
case ACCESSCARD:
|
|
|
|
if(sp->picnum == ATOMICHEALTH)
|
|
sp->cstat |= 128;
|
|
|
|
if(ud.multimode > 1 && ud.coop != 1 && sp->picnum == ACCESSCARD)
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if(sp->picnum == AMMO)
|
|
sp->xrepeat = sp->yrepeat = 16;
|
|
else sp->xrepeat = sp->yrepeat = 32;
|
|
}
|
|
|
|
sp->shade = -17;
|
|
|
|
if(j >= 0) changespritestat(i,1);
|
|
else
|
|
{
|
|
changespritestat(i,2);
|
|
makeitfall(i);
|
|
}
|
|
break;
|
|
|
|
case WATERFOUNTAIN:
|
|
sp->lotag = 1;
|
|
|
|
case TREE1:
|
|
case TREE2:
|
|
case TIRE:
|
|
case CONE:
|
|
case BOX:
|
|
sp->cstat = 257; // Make it hitable
|
|
sprite[i].extra = 1;
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case FLOORFLAME:
|
|
sp->shade = -127;
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case BOUNCEMINE:
|
|
sp->owner = i;
|
|
sp->cstat |= 1+256; //Make it hitable
|
|
sp->xrepeat = sp->yrepeat = 24;
|
|
sp->shade = -127;
|
|
sp->extra = impact_damage<<2;
|
|
changespritestat(i,2);
|
|
break;
|
|
|
|
case CAMERA1:
|
|
case CAMERA1+1:
|
|
case CAMERA1+2:
|
|
case CAMERA1+3:
|
|
case CAMERA1+4:
|
|
case CAMERAPOLE:
|
|
sp->extra = 1;
|
|
|
|
if(camerashitable) sp->cstat = 257;
|
|
else sp->cstat = 0;
|
|
|
|
case GENERICPOLE:
|
|
|
|
if( ud.multimode < 2 && sp->pal != 0 )
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
else sp->pal = 0;
|
|
if(sp->picnum == CAMERAPOLE || sp->picnum == GENERICPOLE) break;
|
|
sp->picnum = CAMERA1;
|
|
changespritestat(i,1);
|
|
break;
|
|
case STEAM:
|
|
if(j >= 0)
|
|
{
|
|
sp->ang = sprite[j].ang;
|
|
sp->cstat = 16+128+2;
|
|
sp->xrepeat=sp->yrepeat=1;
|
|
sp->xvel = -8;
|
|
ssp(i,CLIPMASK0);
|
|
}
|
|
case CEILINGSTEAM:
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case SECTOREFFECTOR:
|
|
spawneffector(i);
|
|
|
|
break;
|
|
|
|
|
|
case SEENINE:
|
|
case OOZFILTER:
|
|
|
|
sp->shade = -16;
|
|
if(sp->xrepeat <= 8)
|
|
{
|
|
sp->cstat = (short)32768;
|
|
sp->xrepeat=sp->yrepeat=0;
|
|
}
|
|
else sp->cstat = 1+256;
|
|
sp->extra = impact_damage<<2;
|
|
sp->owner = i;
|
|
|
|
changespritestat(i,6);
|
|
break;
|
|
|
|
case CRACK1:
|
|
case CRACK2:
|
|
case CRACK3:
|
|
case CRACK4:
|
|
case FIREEXT:
|
|
if(sp->picnum == FIREEXT)
|
|
{
|
|
sp->cstat = 257;
|
|
sp->extra = impact_damage<<2;
|
|
}
|
|
else
|
|
{
|
|
sp->cstat |= (sp->cstat & 48) ? 1 : 17;
|
|
sp->extra = 1;
|
|
}
|
|
|
|
if( ud.multimode < 2 && sp->pal != 0)
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
break;
|
|
}
|
|
|
|
sp->pal = 0;
|
|
sp->owner = i;
|
|
changespritestat(i,6);
|
|
sp->xvel = 8;
|
|
ssp(i,CLIPMASK0);
|
|
break;
|
|
|
|
case TOILET:
|
|
case STALL:
|
|
sp->lotag = 1;
|
|
sp->cstat |= 257;
|
|
sp->clipdist = 8;
|
|
sp->owner = i;
|
|
break;
|
|
case CANWITHSOMETHING:
|
|
case CANWITHSOMETHING2:
|
|
case CANWITHSOMETHING3:
|
|
case CANWITHSOMETHING4:
|
|
case RUBBERCAN:
|
|
sp->extra = 0;
|
|
case EXPLODINGBARREL:
|
|
case HORSEONSIDE:
|
|
case FIREBARREL:
|
|
case NUKEBARREL:
|
|
case FIREVASE:
|
|
case NUKEBARRELDENTED:
|
|
case NUKEBARRELLEAKED:
|
|
case WOODENHORSE:
|
|
|
|
if(j >= 0)
|
|
sp->xrepeat = sp->yrepeat = 32;
|
|
sp->clipdist = 72;
|
|
makeitfall(i);
|
|
if(j >= 0)
|
|
sp->owner = j;
|
|
else sp->owner = i;
|
|
case EGG:
|
|
if( ud.monsters_off == 1 && sp->picnum == EGG )
|
|
{
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
changespritestat(i,5);
|
|
}
|
|
else
|
|
{
|
|
if(sp->picnum == EGG)
|
|
sp->clipdist = 24;
|
|
sp->cstat = 257|(krand()&4);
|
|
changespritestat(i,2);
|
|
}
|
|
break;
|
|
case TOILETWATER:
|
|
sp->shade = -16;
|
|
changespritestat(i,6);
|
|
break;
|
|
}
|
|
return i;
|
|
}
|
|
|
|
END_DUKE_NS
|