raze/source/common/rendering/vulkan/textures/vk_framebuffer.cpp
2022-12-11 18:30:01 +01:00

79 lines
2.8 KiB
C++

/*
** Vulkan backend
** Copyright (c) 2016-2020 Magnus Norddahl
**
** This software is provided 'as-is', without any express or implied
** warranty. In no event will the authors be held liable for any damages
** arising from the use of this software.
**
** Permission is granted to anyone to use this software for any purpose,
** including commercial applications, and to alter it and redistribute it
** freely, subject to the following restrictions:
**
** 1. The origin of this software must not be misrepresented; you must not
** claim that you wrote the original software. If you use this software
** in a product, an acknowledgment in the product documentation would be
** appreciated but is not required.
** 2. Altered source versions must be plainly marked as such, and must not be
** misrepresented as being the original software.
** 3. This notice may not be removed or altered from any source distribution.
**
*/
#include <zvulkan/vulkanobjects.h>
#include <zvulkan/vulkandevice.h>
#include <zvulkan/vulkanbuilders.h>
#include <zvulkan/vulkanswapchain.h>
#include "vulkan/system/vk_renderdevice.h"
#include "vulkan/renderer/vk_postprocess.h"
#include "vk_framebuffer.h"
CVAR(Bool, vk_hdr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
CVAR(Bool, vk_exclusivefullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
VkFramebufferManager::VkFramebufferManager(VulkanRenderDevice* fb) : fb(fb)
{
SwapChain = VulkanSwapChainBuilder()
.Create(fb->device.get());
SwapChainImageAvailableSemaphore = SemaphoreBuilder()
.DebugName("SwapChainImageAvailableSemaphore")
.Create(fb->device.get());
RenderFinishedSemaphore = SemaphoreBuilder()
.DebugName("RenderFinishedSemaphore")
.Create(fb->device.get());
}
VkFramebufferManager::~VkFramebufferManager()
{
}
void VkFramebufferManager::AcquireImage()
{
bool exclusiveFullscreen = fb->IsFullscreen() && vk_exclusivefullscreen;
if (SwapChain->Lost() || fb->GetClientWidth() != CurrentWidth || fb->GetClientHeight() != CurrentHeight || fb->GetVSync() != CurrentVSync || CurrentHdr != vk_hdr || CurrentExclusiveFullscreen != exclusiveFullscreen)
{
Framebuffers.clear();
CurrentWidth = fb->GetClientWidth();
CurrentHeight = fb->GetClientHeight();
CurrentVSync = fb->GetVSync();
CurrentHdr = vk_hdr;
CurrentExclusiveFullscreen = exclusiveFullscreen;
SwapChain->Create(CurrentWidth, CurrentHeight, CurrentVSync ? 2 : 3, CurrentVSync, CurrentHdr, CurrentExclusiveFullscreen);
}
PresentImageIndex = SwapChain->AcquireImage(SwapChainImageAvailableSemaphore.get());
if (PresentImageIndex != -1)
{
fb->GetPostprocess()->DrawPresentTexture(fb->mOutputLetterbox, true, false);
}
}
void VkFramebufferManager::QueuePresent()
{
if (PresentImageIndex != -1)
SwapChain->QueuePresent(PresentImageIndex, RenderFinishedSemaphore.get());
}