mirror of
https://github.com/ZDoom/Raze.git
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79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/*
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** Vulkan backend
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** Copyright (c) 2016-2020 Magnus Norddahl
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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*/
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#include <zvulkan/vulkanobjects.h>
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#include <zvulkan/vulkandevice.h>
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#include <zvulkan/vulkanbuilders.h>
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#include <zvulkan/vulkanswapchain.h>
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#include "vulkan/system/vk_renderdevice.h"
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#include "vulkan/renderer/vk_postprocess.h"
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#include "vk_framebuffer.h"
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CVAR(Bool, vk_hdr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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CVAR(Bool, vk_exclusivefullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
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VkFramebufferManager::VkFramebufferManager(VulkanRenderDevice* fb) : fb(fb)
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{
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SwapChain = VulkanSwapChainBuilder()
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.Create(fb->device.get());
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SwapChainImageAvailableSemaphore = SemaphoreBuilder()
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.DebugName("SwapChainImageAvailableSemaphore")
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.Create(fb->device.get());
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RenderFinishedSemaphore = SemaphoreBuilder()
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.DebugName("RenderFinishedSemaphore")
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.Create(fb->device.get());
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}
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VkFramebufferManager::~VkFramebufferManager()
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{
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}
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void VkFramebufferManager::AcquireImage()
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{
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bool exclusiveFullscreen = fb->IsFullscreen() && vk_exclusivefullscreen;
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if (SwapChain->Lost() || fb->GetClientWidth() != CurrentWidth || fb->GetClientHeight() != CurrentHeight || fb->GetVSync() != CurrentVSync || CurrentHdr != vk_hdr || CurrentExclusiveFullscreen != exclusiveFullscreen)
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{
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Framebuffers.clear();
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CurrentWidth = fb->GetClientWidth();
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CurrentHeight = fb->GetClientHeight();
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CurrentVSync = fb->GetVSync();
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CurrentHdr = vk_hdr;
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CurrentExclusiveFullscreen = exclusiveFullscreen;
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SwapChain->Create(CurrentWidth, CurrentHeight, CurrentVSync ? 2 : 3, CurrentVSync, CurrentHdr, CurrentExclusiveFullscreen);
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}
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PresentImageIndex = SwapChain->AcquireImage(SwapChainImageAvailableSemaphore.get());
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if (PresentImageIndex != -1)
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{
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fb->GetPostprocess()->DrawPresentTexture(fb->mOutputLetterbox, true, false);
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}
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}
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void VkFramebufferManager::QueuePresent()
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{
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if (PresentImageIndex != -1)
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SwapChain->QueuePresent(PresentImageIndex, RenderFinishedSemaphore.get());
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}
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