mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-24 04:51:41 +00:00
41fc5660e5
* IQM enhancements * config storage in Users * moving of savegame filename generation to the backend
16 lines
293 B
C++
16 lines
293 B
C++
#pragma once
|
|
#include "dobject.h"
|
|
#include "tarray.h"
|
|
#include "TRS.h"
|
|
#include "matrix.h"
|
|
|
|
|
|
class DBoneComponents : public DObject
|
|
{
|
|
DECLARE_CLASS(DBoneComponents, DObject);
|
|
public:
|
|
TArray<TArray<TRS>> trscomponents;
|
|
TArray<TArray<VSMatrix>> trsmatrix;
|
|
|
|
DBoneComponents() = default;
|
|
};
|