..
lunatic
Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
2017-06-23 03:58:08 +00:00
_functio.h
Clean up gamefuncs in standalone mode.
2017-06-17 11:42:15 +00:00
_midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
_rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
actors.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
actors.h
Dicking around with inlined actor header functions
2017-06-24 06:31:32 +00:00
android.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
anim.cpp
Pause the game when playing IVF files with startcutscene.
2017-11-29 07:29:20 +00:00
anim.h
Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.
2017-06-25 11:24:34 +00:00
astub.cpp
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
2017-10-30 03:48:28 +00:00
cheats.cpp
Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
2017-09-23 03:17:22 +00:00
cheats.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
cmdline.cpp
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
cmdline.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
common.cpp
Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
2017-10-30 03:48:28 +00:00
common_game.h
OSD (console) cleanup
2017-06-27 02:24:14 +00:00
config.cpp
Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
2017-07-27 09:13:09 +00:00
config.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
demo.cpp
Trailing whitespace.
2017-06-27 11:01:22 +00:00
demo.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
duke3d.h
Fix issue with savemapstate/loadmapstate and gamearrays
2017-10-16 21:17:47 +00:00
events_defs.h
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
2017-11-29 07:29:23 +00:00
function.h
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
2017-06-17 11:41:54 +00:00
game.cpp
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
2017-11-29 07:29:23 +00:00
game.h
uint64_t based FPS limiter
2017-09-19 19:10:39 +00:00
gamedef.cpp
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
2017-11-29 07:29:23 +00:00
gamedef.h
CON: Add screenpal command.
2017-11-29 07:29:14 +00:00
gamedefs.h
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
gameexec.cpp
CON: Add screenpal command.
2017-11-29 07:29:14 +00:00
gameexec.h
Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
2017-10-16 03:32:34 +00:00
GameListSource.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GameListSource.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
gamestructures.cpp
Add player[].connected.
2017-09-27 02:30:24 +00:00
gamevars.cpp
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
gamevars.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
global.cpp
Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
2017-10-15 23:10:21 +00:00
global.h
Revert test change I accidentally committed
2017-06-23 04:01:03 +00:00
GrpFile.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
GrpFile.game.mm
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
grpscan.cpp
Add the Platoon Leader expansion for WWII GI to the GRP list.
2017-10-15 23:10:06 +00:00
grpscan.h
Add the Platoon Leader expansion for WWII GI to the GRP list.
2017-10-15 23:10:06 +00:00
in_android.cpp
Bring the previous commit into effect.
2017-02-01 10:20:54 +00:00
in_android.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
input.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
inv.h
Move addinventory command code into its own function.
2017-07-05 05:38:02 +00:00
keys.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32common.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
m32def.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32def.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
m32exec.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
m32structures.cpp
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
2017-06-05 10:05:29 +00:00
m32vars.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
macros.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mdump.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
mdump.h
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00
menus.cpp
Add palette emulation menu options to control r_usetileshades and r_pr_artmapping
2017-11-22 05:23:43 +00:00
menus.h
Menus: Disable compilation of all code pertaining to MenuRangeDouble_t, since we're not using any.
2017-07-29 20:39:57 +00:00
midi.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
midi.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
mpu401.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
mpu401.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
music.cpp
What the last commit said.
2017-06-27 11:01:12 +00:00
names.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
namesdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
net.cpp
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
net.h
NETCODE_DISABLE implementation tweaks. I think this is better.
2017-09-19 19:10:45 +00:00
osdcmds.cpp
Enumify the definition of g_gametypeFlags.
2017-10-15 23:10:18 +00:00
osdcmds.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
osdfuncs.cpp
Fix console background when using oversized font characters
2017-07-27 09:13:26 +00:00
osdfuncs.h
Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
2017-07-22 04:00:23 +00:00
player.cpp
Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
2017-10-15 23:10:15 +00:00
player.h
Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
2017-09-27 02:30:37 +00:00
premap.cpp
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
premap.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
quotes.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
rts.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
savegame.cpp
Replace arbitrary MAXGAMEEVENTS macro with the properly generated MAXEVENTS.
2017-11-29 07:28:54 +00:00
savegame.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sbar.cpp
Fix display of the fragbar in widescreen.
2017-09-27 02:30:34 +00:00
sbar.h
Remove the implicit "static" from our FORCE_INLINE macro.
2017-02-25 08:15:53 +00:00
screens.cpp
CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
2017-11-29 07:29:23 +00:00
screens.h
Respect r_maxfps in menus and on startup/bonus/end screens
2017-06-23 03:59:26 +00:00
screentext.cpp
Connect minitext_ to MF_Minifont.
2017-07-28 08:27:24 +00:00
screentext.h
r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
2017-06-23 09:17:07 +00:00
sdlmusic.cpp
Some more standalone stuff.
2017-10-09 07:36:58 +00:00
sector.cpp
Fix gcc 7.1.0 warnings
2017-07-18 20:53:41 +00:00
sector.h
Fix issue with arrays, saved map states, and savegames
2017-10-31 02:09:25 +00:00
soundefs.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds.cpp
Eliminate more cases of duplication of compat.h's functionality.
2017-02-25 08:15:45 +00:00
sounds.h
Revert r6133
2017-05-18 07:03:55 +00:00
sounds_common.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp
Route all inclusion of libc headers and most of POSIX headers through compat.h.
2017-02-25 08:15:36 +00:00
sounds_mapster32.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.cpp
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
soundsdyn.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
startgtk.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startosx.game.mm
macOS: Fix crash in startup window when no game data is found.
2017-09-23 03:17:32 +00:00
startwin.game.cpp
Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
2017-08-27 10:20:48 +00:00
startwin.game.h
The great repository rearrangement of 2017.
2017-02-01 10:01:11 +00:00
winbits.cpp
Route inclusion of all Windows headers through a new header, windows_inc.h.
2017-02-19 22:15:44 +00:00