raze/source/rr/src
Christoph Oelckers 628bd9efc6 Filled in the rest of the menus
Sound is only partially functional, video mode completely nonfunctional, but it makes no sense adjusting them to the current backend code when it's due for replacement.
2019-12-05 00:47:05 +01:00
..
actors.cpp - fixed compilation and unhooked the Redneck Rampage menu so that it can be replaced. 2019-11-28 19:35:35 +01:00
actors.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
anim.cpp - Config work almost done. 2019-10-27 13:40:24 +01:00
anim.h - removed unused animlock variable. 2019-10-20 10:45:49 +02:00
cheats.cpp - more menus implemented 2019-12-04 01:38:51 +01:00
cheats.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
cmdline.cpp - startup cleanup. 2019-11-01 00:32:56 +01:00
cmdline.h - startup cleanup. 2019-11-01 00:32:56 +01:00
common.cpp - gutted cache1d. The old file system is gone, excepr for klistpath, which still gets used in a few places. 2019-11-01 22:17:15 +01:00
common_game.h - more cleanup of obsolete OSD code. 2019-11-05 20:16:53 +01:00
config.cpp -- more work on the menu - episode and skill menus are working in DN3D. 2019-11-25 23:21:51 +01:00
config.h - Config work almost done. 2019-10-27 13:40:24 +01:00
d_menu.cpp - more menus implemented 2019-12-04 01:38:51 +01:00
demo.cpp - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
demo.h - same change for RedNukem front end. 2019-11-08 01:04:27 +01:00
duke3d.h - added option to print custom messages with Duke Nukem's quote system. 2019-12-04 21:35:35 +01:00
game.cpp - mouse aiming cleanup. 2019-12-05 01:08:35 +01:00
game.h - more cleanup on music code 2019-11-28 03:18:58 +01:00
gamedef.cpp - minor menu tweaks and fixes. 2019-12-04 18:52:39 +01:00
gamedef.h - everything compiles again (not tested yet.) 2019-10-26 00:32:49 +02:00
gamedefs.h - moved the command line parser out of the game frontends. 2019-10-28 22:19:50 +01:00
gameexec.cpp - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
gameexec.h - Printf related cleanup. 2019-11-05 20:07:16 +01:00
gamevars.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
global.cpp - consolidation of texts for episode and skill menus 2019-11-25 00:02:00 +01:00
global.h - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
inv.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
keys.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
m32def.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
macros.h - Cleanup 2019-10-28 07:02:42 +01:00
mdump.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
mdump.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
menus.cpp Filled in the rest of the menus 2019-12-05 00:47:05 +01:00
menus.h - text update. 2019-12-04 17:30:41 +01:00
names.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
namesdyn.cpp - Menu WIP 2019-11-28 01:02:45 +01:00
namesdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
net.cpp - mouse aiming cleanup. 2019-12-05 01:08:35 +01:00
net.h - moved the net init code out of the game frontends to avoid having to call atexit for their deinit function. 2019-11-01 07:26:49 +01:00
osdcmds.cpp WIP safety commit 2019-11-30 19:23:54 +01:00
osdcmds.h - a few more CVARs 2019-10-23 01:30:43 +02:00
player.cpp - mouse aiming cleanup. 2019-12-05 01:08:35 +01:00
player.h - in_mouseflip and in_mousesmoothing 2019-10-23 00:59:01 +02:00
premap.cpp WIP safety commit 2019-11-30 19:23:54 +01:00
premap.h - refactored the HUD scaling into something manageable. 2019-10-22 23:31:46 +02:00
quotes.h - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
savegame.cpp - refactor of the quote storage. 2019-12-04 00:28:28 +01:00
savegame.h WIP safety commit 2019-11-30 19:23:54 +01:00
sbar.cpp - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
sbar.h - ported most of the remaining HUD CVars 2019-10-24 01:30:33 +02:00
screens.cpp - disconnected Blood's menu. 2019-12-01 10:18:38 +01:00
screens.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
screentext.cpp - added a generic message display, using ZDoom's code. 2019-12-04 23:07:02 +01:00
screentext.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
sector.cpp - hooked up the secret hint system 2019-11-13 00:44:33 +01:00
sector.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundefs.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
sounds.cpp - fixed compilation and unhooked the Redneck Rampage menu so that it can be replaced. 2019-11-28 19:35:35 +01:00
sounds.h - more cleanup on music code 2019-11-28 03:18:58 +01:00
sounds_common.h - added RedNukem project. 2019-09-19 00:27:46 +02:00
soundsdyn.cpp - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00
soundsdyn.h - put RedNukem game frontend into a namespace. 2019-09-22 00:10:48 +02:00