raze/polymer/eduke32
2014-10-25 03:32:01 +00:00
..
build Minor texcache cleanup. Nukes the hilarious MAXTILES<<1 sized array of pointers in the global texcache struct. 2014-10-25 03:32:01 +00:00
jit
package Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it. 2014-07-20 08:55:56 +00:00
platform Further work on the Xcode project. 2014-10-20 07:37:29 +00:00
rsrc
source if 0 the input check at the beginning of animation playback as it seems to cause some cutscenes to be skipped. 2014-10-25 03:30:51 +00:00
Android.mk
eduke32.sln
eduke32.vcxproj Various additional optimizations: add CLASSIC_SLICE_BY_4 mode to unroll some of the loops in a-c, replace integer divisions by a divisor unknown at compile time with usage of libdivide, clean up pragmas further by removing more old stuff that wasn't used anywhere. This is another one of those nasty commits that make people cry. DONT_BUILD. 2014-10-25 03:29:21 +00:00
eduke32.vcxproj.filters Add new headers to VS project 2014-09-30 04:08:47 +00:00
Makefile OS X: Add a preliminary Xcode project. DONT_BUILD. 2014-10-18 04:50:47 +00:00
Makefile.common Fix the Wii build and clean up remaining warnings. DONT_BUILD. 2014-10-19 00:44:23 +00:00
Makefile.deps Mapster32: prototypical checker for wall loops, enabled partially. 2014-08-08 20:02:54 +00:00
Makefile.msvc Nuke unused lzwnew.c/h 2014-10-25 03:31:12 +00:00