.. |
actors.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
actors_d.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
actors_lava.cpp
|
- unlimized two map resources - cyclers and ambient tags.
|
2022-11-20 14:13:11 +01:00 |
actors_r.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
animatesprites_d.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
animatesprites_r.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
bowling.cpp
|
- got rid of deletesprite, plus one new flag.
|
2022-11-20 19:25:23 +01:00 |
ccmds.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
cheats.cpp
|
- removed Scale(), CopyScale() and MultScale wrappers.
|
2022-10-30 16:51:32 +01:00 |
concmd.h
|
- tabification of new sources and replacement of the CON instruction symbols.
|
2020-06-21 22:55:09 +02:00 |
condef.h
|
- Duke: Add CON support for Duke Nukem 3D 1.1 Shareware.
|
2022-05-29 10:34:33 +10:00 |
conlabel.h
|
- Duke: added missing include guard to conlabel.h.
|
2020-10-11 14:30:42 +02:00 |
conlabeldef.h
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
constants.h
|
- named a few more of RR's items.
|
2022-11-20 21:39:56 +01:00 |
d_menu.cpp
|
- global search & replace of ->s-> with ->spr.
|
2021-12-30 09:56:56 +01:00 |
dispatch.cpp
|
- Duke: Call movetransports() before processing any player movement.
|
2022-11-30 09:53:51 +01:00 |
duke3d.h
|
- Duke: Call movetransports() before processing any player movement.
|
2022-11-30 09:53:51 +01:00 |
dukeactor.h
|
- added CallOnHit and named spawn.
|
2022-11-13 10:30:52 +01:00 |
flags_d.cpp
|
- got rid of deletesprite, plus one new flag.
|
2022-11-20 19:25:23 +01:00 |
flags_r.cpp
|
- got rid of deletesprite, plus one new flag.
|
2022-11-20 19:25:23 +01:00 |
funct.h
|
- scriptified tongue actor.
|
2022-11-20 20:40:46 +01:00 |
game.cpp
|
- scriptified the remaining controller sprites.
|
2022-11-20 13:57:51 +01:00 |
game_misc.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
gamedef.cpp
|
- removed int_playerheight
|
2022-10-22 11:33:14 +02:00 |
gameexec.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
gameloop.cpp
|
- Duke: Call movetransports() before processing any player movement.
|
2022-11-30 09:53:51 +01:00 |
gamevar.cpp
|
- Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries.
|
2021-12-30 20:30:21 +11:00 |
gamevar.h
|
- silenced lots of warnings for deliberate type conversions.
|
2022-10-30 16:51:35 +01:00 |
global.cpp
|
- unlimized two map resources - cyclers and ambient tags.
|
2022-11-20 14:13:11 +01:00 |
global.h
|
- unlimized two map resources - cyclers and ambient tags.
|
2022-11-20 14:13:11 +01:00 |
hudweapon_d.cpp
|
Revert "- Duke: Invert the horizon offset in displayweapon_d() as it makes more sense."
|
2022-12-11 20:01:41 +11:00 |
hudweapon_r.cpp
|
- started removing wrappers. ScaleX() and ScaleY() done.
|
2022-10-30 16:51:31 +01:00 |
inlines.h
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
|
2022-12-11 18:41:38 +01:00 |
input.cpp
|
- Duke: Rename player's pos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
namelist_d.h
|
- scriptified tongue actor.
|
2022-11-20 20:40:46 +01:00 |
namelist_r.h
|
- fixed handling of bad class assignment to map picnums.
|
2022-11-24 08:12:18 +01:00 |
names.h
|
- scriptified the scraps.
|
2022-11-15 00:06:21 +01:00 |
names_d.h
|
- added texture aliases so that tiles can given real names in the texture manager.
|
2020-10-06 19:26:22 +02:00 |
names_r.h
|
- added texture aliases so that tiles can given real names in the texture manager.
|
2020-10-06 19:26:22 +02:00 |
noise.cpp
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.XY() .
|
2022-12-11 18:41:38 +01:00 |
player.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
player_d.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
player_r.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
player_w.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:38 +01:00 |
prediction.cpp
|
- Duke: Rename player's pos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
prediction.h
|
- Cut over to DAngle from fixedhoriz and remove the latter.
|
2022-10-25 07:06:55 +02:00 |
premap.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
premap_d.cpp
|
- scriptified viewscreen and camera.
|
2022-11-19 17:35:04 +01:00 |
premap_r.cpp
|
- fixed handling of bad class assignment to map picnums.
|
2022-11-24 08:12:18 +01:00 |
render.cpp
|
- Duke: Rename player's opos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
savegame.cpp
|
- Duke: Wrap calls to player_struct::PlayerNowPosition.Y .
|
2022-12-11 18:41:38 +01:00 |
sbar.cpp
|
- added episode and total episode time display to alt HUD
|
2022-10-30 16:51:40 +01:00 |
sectors.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
sectors_d.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
sectors_r.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
soundefs.h
|
- constant cleanup.
|
2020-07-06 13:26:26 +02:00 |
sounds.cpp
|
- Duke: Rename player's pos to something identifiable.
|
2022-12-11 18:41:38 +01:00 |
sounds.h
|
- fixed sound code for backend update.
|
2022-11-24 17:46:39 +01:00 |
spawn.cpp
|
- Duke: Wrap calls that get player_struct::PlayerNowPosition.Z .
|
2022-12-11 18:41:39 +01:00 |
spawn_d.cpp
|
- scriptified activators and locators.
|
2022-11-20 12:43:24 +01:00 |
spawn_r.cpp
|
- fixed failiure to initialize the ambient tags array.
|
2022-11-24 09:01:44 +01:00 |
types.h
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |
vmexports.cpp
|
- Duke: Wrap calls that set player_struct::PlayerNowPosition .
|
2022-12-11 18:41:39 +01:00 |